[arg_discuss] What if ARGs had a real festival?
Tassos Stevens
tassos_stevens at yahoo.co.uk
Fri Sep 4 07:47:55 EDT 2009
Silent Disco is a regular and popular event in the UK.
Coney's Shoreditch Ball Park used their wireless headphones for a little 'audio tour of the future', repeated on loop to get new players into the story during the big outdoor game finale.
--- On Thu, 3/9/09, Christopher Amherst <camherst at gmail.com> wrote:
From: Christopher Amherst <camherst at gmail.com>
Subject: Re: [arg_discuss] What if ARGs had a real festival?
To: "Discussion list of the IGDA ARG SIG" <arg_discuss at igda.org>
Date: Thursday, 3 September, 2009, 10:12 PM
Brooke,
If I recall, IO9 had an article on "Hacking at Random 2009", which
discussed a silent dancehall
where all the dancers had headphones
(Article at: http://io9.com/5339096/live-as-if-you-are-already-in-the-future-at-hacker-camp/gallery/
)
Think we all could do one better?
Chris
On Wed, Sep 2, 2009 at 4:47 PM, Brooke Thompson<brooke at giantmice.com> wrote:
> In my mind, it would look something like this...
>
> A series of presentations and case studies - some post-mortems, some
> introductions. Running along side this or, perhaps, adjacent to it, would be
> a lot of activities. Some would be fairly stand-alone sorts of things like
> the Hidden Park game or other Augmented Reality type things. Others would be
> ongoing types of things - like local geocaches. Still others might be live
> events for currently running campaigns such as we've seen happen at
> comic-con (or using a different TDK/WSS example, there could be a political
> rally for Harvey Dent). I think it would be great to reach out to people
> working in the urban gaming area, as well - maybe get a city-wide scavenger
> hunt or two going on. There may be deeper character interactions, similar to
> what John mentioned (or akin to the activities we've done in Eldritch where
> players spend an extended amount of time with characters - who, funny he
> should mention LARPs, we've often cast out of LARP troupes).
>
> It would be a large mix of games and experiences. Some things would be time
> specific and some might require sign-up. These things could be registered
> for online and at some sort of ARG HQ which would also have some breakout
> areas for impromptu presentations and whatnots. All of this would be
> documented on some sort of big board and/or website so people have an idea
> of what's going on when & where. The trick, in my opinion, is to have a wide
> variety of experiences without having so many that it's complete chaos. And,
> of course, some "control" by listing official events (because you just know
> some would want it to appear less "scripted" and want to be off the grid -
> that's ok, but if too many do it, it gets confusing and was this for game x
> or game y).
>
> Oh! and of course there has to be a huge crazy party. Maybe with some
> costuming. Possibly with some roaming characters. Definitely with some
> insane electronic augmented music sort of something or other.
>
> (admittedly, I have been thinking about this a lot lately because of ARGFest
> 2010 planning... hinthint... keep the ideas rolling ;))
>
>
>
>
>
>
>
> On Sep 2, 2009, at 3:51 PM, John Evans wrote:
>>
>> So people would attend this event, interact with story characters,
>> interact with each other, solve puzzles...Basically it sounds like Live
>> Action Roleplaying without character sheets. That's not a criticism, of
>> course, I'm all for LARPing.
>
>> -----Original Message-----
>>>
>>> From: Michael Monello <mmonello at campfirenyc.com>
>>>
>>> What if ARGs had a festival, ala Fringe Fest or Come Out and Play, where
>>> you could actually go and have ARG or ARG-like experiences? What would that
>>> look like and how would it work?
>
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