[arg_discuss] Budget and/or project plan for running an ARG
Wendy Despain
wendeth at wendydespain.com
Fri Jun 12 17:50:11 EDT 2009
Just thought I'd share that my ARG planning charts usually end up
looking more like the one on this page:
http://en.wikipedia.org/wiki/Event_chain_diagram
but I don't use project planning software to do it. I usually have to
draw it out by hand as it's very very customized to the game.
I included a sanitized chart (for an ARG that died before it was
produced) with my chapter in the last IGDA Writing SIG book. The
chapter is called "Writing for ARGs." It has a bit about planning in
there too.
http://www.amazon.com/Writing-Video-Game-Genres-FPS/dp/1568814178/ref=pd_sim_b_4
Wendy Despain
quantumcontent.com
On Thu, June 11, 2009 8:00 am, Michael Monello wrote:
> I understand what you are getting at, but the pieces are tied to
> tactics, and tactically, ARGs are all over the place. Each element
> within an ARG will generally have some kind of systematized budgeting
> & production process, so you basically take your tactics and run them
> through that:
>
> Video/film production
> Application development
> Website development
> Live performance/events
> Book publishing
> Etc.
>
> At the end of the day. Schedule often determines budget, so I suggest
> you attack larger productions with some serious project planning, use
> a Gantt chart and then work out your budgets based on the
> relationships you've identified in the Gannt.
>
> http://en.wikipedia.org/wiki/Gantt_chart
>
> Mike
>
> On 6/11/09 10:52 AM, "Steve Vosloo"
> <steve.vosloo at shuttleworthfoundation.org> wrote:
>
> Thanks Jeromy. This is all true.
>
> I guess I was hoping to get an overview of the key activities -- like
> "develop websites" ... whether it's 3 or 25, and whether they're
> commercially designed or done by volunteers is something that will
> vary
> from project to project. But at least that key activity has a place in
> the project plan and budget.
>
>
>
> Jeromy Barber wrote:
>> I don't have one for ARGs. I budgeted many a film when I lived in
>> NYC, and
>> it's my opinion that you have to be starting with a budget to find a
>> form
>> that would make sense for your project. Because ARGs have such
>> diverse and
>> innovative experiences, it's going to be tough to find a boilerplate
>> budget
>> with standardized line items with predictable costs.
>>
>> For instance, if you don't have any money and are working with
>> volunteers,
>> then there is no budget. If you have $5000 for your game, then you
>> plan
>> your ARG with those limitations in mind. You get rid of 25 web site
>> design
>> plans and go with 3 instead. If you are dealing with a larger
>> budget than
>> that, then I recommend hiring someone to help with the budgeting.
>>
>> Jeromy
>>
>> -----Original Message-----
>> From: arg_discuss-bounces at igda.org
>> [mailto:arg_discuss-bounces at igda.org] On
>> Behalf Of Andrea Phillips
>> Sent: Wednesday, June 10, 2009 12:55 PM
>> To: Discussion list of the IGDA ARG SIG
>> Subject: Re: [arg_discuss] Budget and/or project plan for running an
>> ARG
>>
>> Hi, Steve. Thanks for posting, it's a good question.
>>
>> On Tue, Jun 9, 2009 at 4:25 AM, Steve
>> Vosloo<steve.vosloo at shuttleworthfoundation.org> wrote:
>>
>>
>>> I'm putting together a project proposal for running a shortish ARG
>>> (2
>>> weeks). Does anyone have an old budget that I can use as a starting
>>> point
>>> AND/OR a project plan.
>>>
>>
>> I think you might have a little trouble with this, simply because
>> this
>> type of information is often covered by NDAs. And the budget in
>> particular is tricky because you have the shoestring
>> volunteer-time-and-free-web-services kinds of ARGs, the
>> million-dollar-plus ARGs, and every price point in between.
>>
>> But you're right, it would be really useful to have sample budgets
>> and
>> project plans available as a springboard... even if it's just a
>> template with the numbers redacted. Does anybody have a sanitized
>> version of such a thing they might be willing to share, or even post
>> to ARGology?
>>
>>
>
> --
> Steve Vosloo
> Fellow, 21st Century Learning
> The Shuttleworth Foundation
>
> Tel: +27 21 970 1240
> Fax: +27 21 970 1241
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>
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>
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>
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>
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> ---
> Mike Monello
> Partner, Campfire
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Wendy Despain
quantumcontent.com
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