[arg_discuss] Intellectual property and freelance work
Andrea Phillips
andrhia at gmail.com
Thu Apr 10 19:18:51 EDT 2008
My feeling is that game writing is work-for-hire. This kind of writing
traditionally belongs to the customer that commissions the work, and
doesn't raise any red flags with me at all.
Think of it this way: The copyright for Ariel belongs with Disney, and
not with the artist who drew her. Same-same.
On Thu, Apr 10, 2008 at 5:22 PM, A Nakama <a.r.nakama at gmail.com> wrote:
> Hi everyone!
>
> I'm currently negotiating a contract for an ARG, and one of the things the
> employer has requested is that she owns content created.
>
> As a writer, if a publisher asked for the rights to my content, that's a red
> flag telling me to run away. Although the situation isn't the same, I'm
> still uncomfortable signing away the rights to the work I'll be doing.
>
> So I turn to you folks: in your experience, who owned what when it came to
> IP? It's reasonable to expect that if you're working directly for a company
> that they own the IP, but what about for freelance work?
>
> Thanks!
>
> ~ Adam Nakama
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--
Andrea Phillips
andrhia at gmail.com
http://www.deusexmachinatio.com
Words * Culture * Interaction
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