[arg_discuss] Tools for ARG developers

Christy Dena cdena at cross-mediaentertainment.com
Thu Nov 29 21:58:07 EST 2007



Glad to see the Confluence vote! And I totally agree, the technology and
approach used is entirely relative to the person and team.

The world management problem isn't unique to ARGs either. Many companies are
now hiring external World Bible specialists to gather all important
information to ensure consistency. One company that provides this service to
Disney, Coca-Cola and many other big clients is:
http://www.starlightrunner.com/.

I wonder if World Bible Management is an issue for MMOs? And if not, why?

And I wonder if some players out there could start a World Management
consulting business...? :)


-----Original Message-----
From: arg_discuss-bounces at igda.org [mailto:arg_discuss-bounces at igda.org] On
Behalf Of Andrea Phillips
Sent: Friday, 30 November 2007 13:18
To: Discussion list of the IGDA ARG SIG
Subject: Re: [arg_discuss] Tools for ARG developers

On Nov 29, 2007 8:40 PM, Christy Dena
<cdena at cross-mediaentertainment.com> wrote:


> As for the wiki problem. There is an Australian company, Atlassian, that

has

> developed a commercial wiki for projects: Confluence. It is used by

Disney,

> Pixar, BBC, Turner Broadcasting and many others. It may solve some

problems:

> http://www.atlassian.com/software/confluence/ . But Brooke, you're talking

> about the updating more than the technology I think. I found it funny how

in

> Perplex City they gave up and used the player bible wiki rather than their

> own. Why not eh?!

>



Another vote for Confluence. I've tried it out for the MMORPG project
I'm (hopefully) embarking on soon, and was really pleased with it...
though of course it's worth noting that the tools that work best will
vary depending on how you and your team work together. What works for
me may be a disaster for you!

Also, it's true that the Perplex City team relied a lot on the player
wiki, but we went through a few iterations of internal wikis, too. I
found them particularly useful for storing drafts of content to go up
in future updates, where proofing and revision changes would be
captured. But keeping track of character birthdays and holidays... the
players could do it way better than us. :)

--
Andrea Phillips
andrhia at gmail.com
http://www.deusexmachinatio.com
Words * Marketing * Interaction
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