[arg_discuss] ARG and Artificial Intelligence

Yves Gufflet yves.gufflet at free.fr
Mon Mar 20 10:18:08 EST 2006


Hi,

My name is Yves Gufflet and I am French.
I am engineer in information technology and have a specialization in 
Artificial Intelligence.

I recently did a study on applications of multi-agent systems to video 
games.
I saw several topic related to this field especially autonomous 
behaviours and automatic story telling.

I am actually searching for a job.
I would like to know if anybody is interested by the use of Artificial 
Intelligence in ARG.

Please let me know if there is any opportunity,

Thanks,

Regards,

Yves Gufflet


arg_discuss-request at igda.org wrote:

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>Today's Topics:
>
>   1. RE: GDC meet? (Brooke Thompson)
>   2. Puppetmaster Mentoring (D. Cook)
>   3. RE: Puppetmaster Mentoring (Brooke Thompson)
>   4. Re: GDC meet? (Adrian Hon)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Sat, 18 Mar 2006 11:27:32 -0500
>From: "Brooke Thompson" <brooke at mirlandano.com>
>Subject: RE: [arg_discuss] GDC meet?
>To: "'Discussion list of the IGDA ARG SIG'" <arg_discuss at igda.org>
>Message-ID: <20060318162744.34E42FB766 at knife.dreamhost.com>
>Content-Type: text/plain;	charset="US-ASCII"
>
>Hey all,
>
>In a last minute twist, I will be heading out to GDC and I'll even be there
>in official capacity as a member of the press. While I find that completely
>hilarious, I owe Jon at ARGN a ton for hooking me up with the pass!
>
>As I'm jumping into this completely last minute, are there any sessions or
>evening events that jump out at you as must do and see? I'll definitely be
>at the ARG Gathering even though it's at the same time as the rant (which
>makes me want to rant ;)), but what else would be of interest to ARG/Cross
>Media/pervasive game developers (for me personally) and/or to the ARG genre
>as a whole (for the ARGN readership)?
>
>Also, I'd love to meet with as many of you GDC-goers as possible, both on a
>personal/peer level and on a press level. If you have anything going on that
>you'd like to pass on to ARGN, let me know and I can write about the project
>and/or get an interview. It doesn't have to be something to go up
>immediately if you've got something coming down the pike in a couple months,
>whatever. The developer hat fits me much better than the press hat, so if
>you want to get together and share war-stories completely off-the-record,
>that'd be fantastic.
>
>Sande, I will be staying Friday night and an informal dinner would be great.
>
>- Brooke
>
>
>
>
>
>-----Original Message-----
>From: arg_discuss-bounces at igda.org [mailto:arg_discuss-bounces at igda.org] On
>Behalf Of sande at samugames.com
>Sent: Sunday, February 19, 2006 1:40 PM
>To: arg_discuss at igda.org
>Subject: [arg_discuss] GDC meet?
>
>
>Hello,
>
>Is anyone going to GDC planning to stay Friday night?  If so, I can plan an
>informal dinner get-together.
>
>Sande Chen
>
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>------------------------------
>
>Message: 2
>Date: Sat, 18 Mar 2006 16:43:56 -0600
>From: "D. Cook" <me at addlepated.net>
>Subject: [arg_discuss] Puppetmaster Mentoring
>To: arg_discuss at igda.org
>Message-ID: <p0621020ec0423c4ab381@[192.168.0.3]>
>Content-Type: text/plain; charset="us-ascii" ; format="flowed"
>
>Adam suggested I post this to the mailing list as well, so here goes...
>
> From my post at http://forums.unfiction.com/forums/viewtopic.php?t=14270 -
>
>"In light of the recent difficulties that grassroots games have seen, 
>I'm proposing a mentor program. Many veteran PMs are busy with their 
>own projects at the moment but might have a bit of spare time to look 
>something over and say, "This will/will not work because..."
>
>So I'll throw my name in the ring. If you're a new puppetmaster and 
>about to launch the next big thing, I'll be happy to take a quick 
>glance and tell you, in my opinion, whether I think you might be 
>running into problems down the road or the forecast calls for smooth 
>sailing.
>
>Either PM me on here or send an email to me at addlepated.net.
>
>Anyone else willing to be a mentor?"
>
>I've also been thinking that it would be really nice to have a 
>dedicated area for puppetmasters with a little more organization than 
>the Deaddrop or Unfiction forums have in regards to hints, tips, etc. 
>Maybe something like a Mambo site with an attached forum, links to 
>resources like past games, this mailing list, and so on.
>
>The problem is finding someone with the time to administrate it.  I'd 
>be happy to offer hosting and a bit of time on admin, but don't have 
>enough time to take on the project individually.  Anyone else willing 
>to collaborate on this?
>
>-D.
>  
>



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