[arg_discuss] Introduction

Kira Snyder kiras at yahoo-inc.com
Thu Jan 5 21:28:35 EST 2006


Hi everyone!
 
I've created, played, and analyzed pervasive games since 1997, coming to
them from a background in dramatic writing, game design, and virtual worlds.
My Masters' thesis for NYU's Interactive Telecommunications Program was a
small-scale ARG, an artifact-driven drama about deceit in a small town.
 
I got to mess with reality on a much bigger scale when I wrote and designed
for Majestic, joining the team early in development (mucho NDAs for my job
interview) and staying through launch until the bitter end. Lots of valuable
learning from that project, some of it painful, but all of it rewarding.
 
As designer and producer for the virtual world There, I made tools and
content for members to build their own in-world adventure games and ARGs
(ooh, how meta). I also have created real-world puzzle race games including
team-building exercises and games for conference attendees, some that took
placed within a few square blocks and others that ranged all over the SF Bay
Area.
 
So, I obviously dig the medium. :) While there are plenty of challenges to
be tackled, I believe ARGs have the potential to truly become a robust new
game genre, like fellow abbrevations RTS and FPS. I look forward to meeting
and thinking and puzzling with the people on this list who will help make
that happen.
 
Best,
Kira
 
Kira Snyder
Producer, Yahoo! Games
kiras at yahoo-inc.com
310.907.2974 direct
310.907.2704 fax
Y!IM: kira_snyder
 


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