[arg_discuss] IF is not dead

despain at quantumcontent.com despain at quantumcontent.com
Thu Apr 27 12:55:02 EDT 2006


John Evans said:
> I can definitely see how that idea of "training the player" can work well
> in ARGs.

That's what struck me. The concept of narrative flow as preparing the
players for "crisis points" where they need to apply their knowledge. You
have to be careful that it doesn't backfire (feeling boring, scripted,
expected), but I think with finess it results in an exciting narrative
experience.

John Evans said:
> I do recall that Emily Short is kind of a famous name in the interactive
> fiction community.

Yup.

Wendy Despain
quantumcontent.com



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