[Coco] Using DriveWire to write network software
William Mikrut
wmikrut72 at gmail.com
Wed Mar 29 15:51:11 EDT 2017
I would love to see even some turn based games that many could play.
I could see launching a server that's the game keeper... and having a
client people could use to connect and play.
Something like Vox imperium... if anyone remembers what that game was!
On Mar 29, 2017 2:02 PM, "Mark D. Overholser" <marko555.os2 at gmail.com>
wrote:
> On 29-Mar-17 10:56, RETRO Innovations wrote:
>
>> I'm happy to help in the "real" space (networking solutions for
>> emulators are dirt simple, they've done it on the Commodore emu side for
>> a while using RS232 to a "server" to handle the crosstalk and such, and
>> with the emulated NIC for true peer to peer games), but I can only (but
>> quickly) provide HW. ESP8266, CS8900a, WizNet are all possible, but it
>> takes someone in the SW realm to be interested enough to write the app.
>>
>>
> I appreciate all the Projects that you have going.... I look forward
> hearing about each one of them...
>
>
> My personal view is that folks should write code to use the RS232 pak,
>> assuming that there is a "modem" on the other end. Once the session is
>> established, it looks like a "becker" port for comms, and older code can
>> enjoy the new networking (Telnettable BBSes, etc.) To that end, I
>> created a new RS232 cart last year, that offered faster comms, but there
>> was little interest in the community for it, so I focused efforts
>> elsewhere. Still, my idea would be:
>>
>>
> It would be nice to target the 6551 ( RS-232 Pack ), but since only the
> Dragon Computers have that Included as a Standard Item, there are many,
> many more CoCos than RS-232 Packs.. But all the CoCo's have the Bit-Banger
> Port.. I am aiming to Support Both...
>
> The Hayes AT Command Set is a nice "standard" to support.. It
> "theoretically" be expanded to support just about anything...
>
> What was you Offering Price for your RS-232 Pack??
>
> Step 1: RS232 PAK (or reproduction) -> UDS10 ( or tcpser_via_PC) ->
>> Internet
>> Lets people start coding and testing out ideas.
>> Step 2: self contained cartridge to emulate Step 1
>> Same code will work, more finished looking unit
>> Step 3 (obligatory): PROFIT!
>>
>> Jim
>>
>>
> Jim, For the WIN!!!!! ( I will Stand with you on this Venture.... )
>
>
> MarkO
>
>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
>
More information about the Coco
mailing list