[Coco] CoCo Coding Continues - Chapter 22 in BASIC - GET and PUT is available
Steve Strowbridge
ogsteviestrow at gmail.com
Fri Jun 9 17:59:29 EDT 2017
Hot off the heels of yesterday's epic video covering GET and PUT in
Extended Color BASIC, today I greatly improved the DIY Rocketship demo,
adding better effects and improved speed. A thorough blog post and video
were created to explain every detail, check it out!
Video: https://youtu.be/DaPD-t9hu8c
Blog:
http://ogsteviestrow.com/updating-the-rocketship-demo-the-anatomy-of-a-getput-demo/
Steve Strowbridge, aka
The Original Gamer Stevie Strow
http://ogsteviestrow.com
ogsteviestrow at gmail.com
On Thu, Jun 8, 2017 at 2:20 PM, Steve Strowbridge <ogsteviestrow at gmail.com>
wrote:
> I have been highly motivated to continue to work on the project of
> documenting the process of learning to program in BASIC for the Color
> Computer by doing my chapter-by-chapter YouTube series. The goal is to
> finish the book, and start working on new, original game projects in BASIC.
>
> Leading up to CoCoFEST! time grew shorter, and the real world demands on
> me post FEST! are proving little time to do the actual leg work to make
> significant progress.
>
> I started blogging this recently, showing incremental progress and sharing
> some of the thoughts and ideas I was working on to make new demo programs.
>
> This has come to a head with the completion of recording, editing and
> releasing chapter 22 covering the highly useful GET and PUT commands.
>
> Video:
> https://youtu.be/SdFOJVdPSAo
>
> Blog Post:
> http://ogsteviestrow.com/chapter-22-get-and-put-its-a-wrap/
>
> I have started making my virtual floppy disks containing all of my sample
> programs available, and these latest demos are included in the latest blog
> post.
>
> GET and PUT are the graphical versions of Copy and Paste and allow you to
> capture a piece of graphics data, and reproduce it anywhere else on the
> screen. These can be used to create animation, be used to simulate
> sprites, and can even be used to scroll areas of, or the entire screen.
>
> Doing all this in BASIC comes at a heavy toll of CPU overhead so the speed
> isn't arcade or commercial quality, but the things you can pull off are
> quite impressive with just a few commands, and some ingenuity.
>
> I have taken it upon myself to create a custom demo that hopefully
> provides a much better visual representation of what all the various PUT
> options are, from PSET, to PRESET, to AND, OR, NOT, show how various
> combinations of colors/pixels/bits combine (or don't) depending on what
> gets "put" on top of what, and closed out the show with an "epic" cheesy
> demo showing a rocket ship blast off and "fly" through space, including
> some "fancy" page flipping/double buffering techniques I used as a kid.
>
> I hope this video is worthy of the power that GET and PUT allows us, and
> hope people like it.
>
> #becausecoco
>
>
> Steve Strowbridge, aka
> The Original Gamer Stevie Strow
> http://ogsteviestrow.com
> ogsteviestrow at gmail.com
>
>
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