[Coco] Development environment
Brett Gordon
beretta42 at gmail.com
Fri Mar 6 08:50:33 EST 2015
Welcome back to the CoCo Hugo,
I use Debian Linux with:
MESS and/or VCC(via Wine) for emulating the CoCo2(3) (for testing)
A real CoCo2,3 via Drivewire (for testing)
Emacs for editing source
Make for building
LWASM for cross-compiling
DECB from toolshed for building DSK images
And I have a Forth VM that cross-compiles Forth code in Linux and also
compiles interactively on the CoCo too.
On Fri, Mar 6, 2015 at 12:12 AM, Richard Goedeken
<Richard at fascinationsoftware.com> wrote:
> Hi Hugo,
>
> I develop for the Coco on a Gentoo Linux machine, a text editor for writing
> code, lwtools and GNU make for building, and MESS for testing. When I have
> things in a good shape I test on a real Coco, with a bunch of different setups
> (FD-502 floppy, CocoNET sdcard, CocoSDC, etc).
>
> I'm working on a game using the engine that I have been working on for the
> last year and a half:
>
> https://github.com/richard42/dynosprite
>
> Richard
>
> On 03/05/2015 06:10 PM, Hugo Dufort wrote:
>> Hi! After a few attempts I've finally managed to achieve whatever I wanted to
>> achieve in Color Basic (open a hi-def screen, map memory and place pixels). It
>> worked fine, except when I was in a width 40/80 screen in which case it simply
>> crashed VCC upon exiting the program. Whatever. It made me realize how tedious
>> it is to work with 2-letter variables. I don't mind programming in Basic, in
>> fact I enjoy it most of the times, but Color Basic is just not for me anymore.
>>
>> My next logical step is to set up an external development environment for
>> cross-compiling Coco3 programs. I am very rusty when it comes to ASM but the
>> key concepts are slowly returning. I have limited experience in 6809 ASM, 8088
>> ASM, PowerPC and ARM (briefly). If I can use Pascal or some "bare bone" C, it
>> would be better though.
>>
>> So I have a question for those who are actively programming and developing new
>> games or demos for the Coco3 -- what language and development environment are
>> you using, exactly? I'm trying the ASM in the Phoenix IDE but before I pay for
>> a licence I'd like to have a second opinion.
>>
>> Thanks.
>>
>> Hugo
>>
>>
>> ---
>> L'absence de virus dans ce courrier électronique a été vérifiée par le
>> logiciel antivirus Avast.
>> http://www.avast.com
>>
>>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
--
Brett M. Gordon,
beretta42 at gmail.com
More information about the Coco
mailing list