[Coco] Educate me about Y-Cables
Michael Rowen
mike at borncoco.com
Sun Feb 22 09:29:25 EST 2015
It would be useful to have decoding modes for original CoCo 1,2 and one for CoCo3.
RETRO Innovations <go4retro at go4retro.com> wrote:
>I laid out all of the equations in Verilog tonight, and I believe I have
>replicated the 4 slot MPI functionality with 5 ICs (1 '245, 3 541s, and
>1 xc9572xl CPLD). A couple thoughts:
>
> * Found some nice triple output brick-like PSUs, so that does not seem
> to be a major challenge. To make for more options, I put a simple
> 2.5mm coax connector on for 5VDC as well and can easily add a
> Mini-USB for 5VDC power. I think Mini USB wall warts only do 1Amp,
> though, so not sure if that would be enough to run 4 carts
> * I am not convinced more than 4 switched ports are needed, as it
> seems like 5 ports of an 8 port unit could be "shared", on the last
> port, assuming the various peripherals will coexist on the bus (I
> understand the ROMs won't, but an RS232 cart, modem cart, FDC (with
> ROM), and some other simple cart look to play nice with each other
> without switching.
> * That said, I can extend the design to do 8 switched ports (it'll
> drive the IC count up a bit).
> * I need to find a cart that has the grounding tabs on it (the Coco I
> bought only has a few game carts, which don't have them, so I can't
> measure.) Any suggestions?
> * Looking at the original MPI schematic, it looks like an external
> peripheral cannot reset the computer, which seems odd, as they would
> be able to if they were plugged directly into the Coco instead of
> into the MPI.
>
>Jim
>
>
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