[Coco] Coco port of the classic ZX81 text adventure "Adventure A: Planet of Death" (addendum)

Steve Batson steve at batsonphotography.com
Mon Apr 13 22:01:50 EDT 2015


Jim,

Another question, are you just porting BASIC Code? If you are doing stuff from Binaries like some of those old games where, I would be curious to know how you are doing it. :)


On Apr 13, 2015, at 6:58 PM, Jim Gerrie <jimgerrie at ns.sympatico.ca> wrote:

> Mark, thank you for posting the correct Youtube link for POD.  Steve, you're
> right. MARS.BAS isn't really new for the Coco (I should have mentioned
> that).  It is just the Coco code, ported to Micro Color BASIC on the MC-10,
> fixed-up (word wrap, bugs, spelling, etc, and a nifty new graphic ending
> added) and then ported back to Color BASIC on the Coco (it's not hard, and I
> figure some Cocoers might appreciate the tweaks).  Yes I've ported other ZX
> games: 
> 
> For screen shots see:
> 
> http://faculty.cbu.ca/jgerrie/Home/jgames.html
> 
> MCJOUST
> 
> DRACULA (Via a port to the VZ-200)
> 
> HEXAGON
> 
> And DODGE
> 
> I think all these were either inspired by or drawn from code for ZX games.
> 
> 
> 
> 
> -- 
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco




More information about the Coco mailing list