[Coco] Setting up xroar on linux
Ciaran Anscomb
cocomalt at 6809.org.uk
Mon Jun 23 13:10:08 EDT 2014
Johann Klasek wrote:
> On Mon, Jun 23, 2014 at 05:53:35PM +1000, Bob Devries wrote:
> >
> > I just downloaded and compiled xroar from the xroar website. It compiled
> > fine, but I can't figure out where to put the ROM files, and how to
> > configure xroar to start as a coco emulation.
> >
> > Any clues?
>
> Got my ROMs from
> http://archive.worldofdragon.org/phpBB3/download/file.php?id=894
>
> My compiled xroar is located at /pd/xroar/
>
> The above .rom files have to be installed in right place ...
>
> sudo mkdir -p /pd/xroar/share/xroar/roms
> sudo cp -p *.rom /pd/xroar/share/xroar/roms/.
Alternatively, have them in your home directory under "~/.xroar/roms/".
> #/usr/local/bin/xroar -ao help
> # oss OSS audio
> # pulse Pulse audio
> # sdl SDL audio
> # alsa ALSA audio
> # null No audio
An order picked to work around various bugs...
> # SDL is lame (timing problems breaks the
> # emulation speed!)
Interesting - should be fine - emu should adapt to whatever samplerate
SDL gives it. Latest release defaults to -ao-fragments 2 - you could
try raising that.
..ciaran
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