[Coco] Coco game engine demo
Richard Goedeken
Richard at fascinationsoftware.com
Sun Feb 3 11:42:23 EST 2013
Art,
That is a very astute observation, and actually illustrates why my number is
correct. The field rate for NTSC video is not exactly 60 fields/sec, but
59.94, or more precisely, 60000/1001.
This brings up a separate question. Does anyone know if the PAL and NTSC
versions of the Coco use different clock frequencies? I know that they did
for the Commodore Plus/4, and the PAL version was run at a speed that was a
few percent higher than the NTSC machine.
Richard
> Message: 5
> Date: Sat, 2 Feb 2013 22:34:01 -0500
> From: Arthur Flexser<flexser at fiu.edu>
> Subject: Re: [Coco] Coco game engine demo
> To: CoCoList for Color Computer Enthusiasts<coco at maltedmedia.com>
> Message-ID:
> <CA+LuDceW5ns7Hovb_DU5DBhD3WL7zEwAOxCzwqJnSjB=uqvHRg at mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
>
> The frame rate seems like it would only equal 16.683 milliseconds per
> frame (at 60 frames per second) if you were using those jumbo seconds
> that are made up of 1001 milliseconds each, no?
>
> Nitpickingly yours,
>
> Art
>
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