[Coco] RadioShack remembers the CoCo (on Google+)
Bill Loguidice
bill at armchairarcade.com
Fri Dec 6 00:05:07 EST 2013
It almost certainly looks like an artist rendering. As you implied,
man-made mockups were quite common for the era, be they the back of boxes,
magazines, or in catalogs. It's obviously quite difficult to properly
photograph a CRT.
-Bill
===================================================
Bill Loguidice, Managing Director; Armchair Arcade,
Inc.<http://www.armchairarcade.com>
===================================================
Authored Books<http://www.amazon.com/Bill-Loguidice/e/B001U7W3YS/ref=ntt_dp_epwbk_1>and
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On Thu, Dec 5, 2013 at 11:56 PM, Mathieu Bouchard <matju at artengine.ca>wrote:
> Le 2013-12-05 à 14:12:00, Steve Bjork a écrit :
>
> This one is Shooting Gallery running in PAL mode.
>>
>
> Then how come it looks like it has more than 4 colours ? Looks more like a
> non-CoCo 8-colour mode to me. But fake screenshots were commonplace back
> then, for both the CoCo and Coleco... the difference was that CoCo ads
> cheated on the number of colours in hi-res modes, whereas Coleco ads
> cheated on the very existence of the advertised games. I mention just those
> two because they're the first two machines I ever used (when I was 5 or 6),
> but it probably happened for more kinds of computers.
>
> So, how was this screenshot made ?
>
> Are we looking at the same one ?
> https://lh4.googleusercontent.com/-YdQuXtwQ6l4/UqDbTgCuvlI/
> AAAAAAAAE7E/PyKmi-NNgos/w640-h635-no/d849d997-ae0c-4679-8be6-199395fb2777
>
> ______________________________________________________________________
> | Mathieu BOUCHARD ----- téléphone : +1.514.383.3801 ----- Montréal, QC
>
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