[Coco] Color artifacting in VCC
Robert Gault
robert.gault at att.net
Sun Jun 17 19:15:41 EDT 2012
Richard Adams wrote:
>
> My pleasure, Bill - although from a re-reading of Stephen's original post, I don't know if it will work on the hardware level/setup he describes. Does work when running VCC on my laptop, though.
>
> I must have played dozens, if not hundreds, of games of Lancer and The King with reversed colors, and although they are certainly still playable, it used to bug me a lot, too.
>
> I think almost all the Spectral Associates games come up initially in the wrong color set in VCC.
>
> Met the Keetons at the Ft Worth Rainbowfest way back when. Googling 'Todd Keeton (Keaton?)' a few years back brought up stories about a Todd Keeton who ran some kind of gambling machine scam, got caught, and committed suicide, IIRC. Hoping that wasn't the same Todd Keeton. Anyone know if that's the case?
>
> Best,
>
> Richard
>
What everyone in this thread seems to have forgotten is that VCC is a Coco3
emulator. The Coco3 does NOT switch artifact colors at random on a RESET! That
is the way the Coco1 and Coco2 worked.
The Coco3 owner's manual indicates:
" IMPORTANT NOTE
If your are using software that requires the alternate color set, select this
color set by pressing down the F1 key during power up."
VCC follows this requirement.
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