[Coco] BASIC compiler for Rainbow IDE ?

Roger Taylor operator at coco3.com
Fri May 16 22:21:08 EDT 2008


At 07:29 PM 5/16/2008, you wrote:

>----- Original Message ----- From: "Roger Taylor" <operator at coco3.com>
>To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
>Sent: Thursday, May 15, 2008 11:00 AM
>Subject: Re: [Coco] BASIC compiler for Rainbow IDE ?
>
>
>>At 12:02 PM 5/15/2008, you wrote:
>>I still think we're talking about two different types of 
>>systems.  My compiler would turn BASIC source code into assembly 
>>source code that an assembler will turn into a stand-alone 
>>binary.  Urbane, if I'm correct, is a preprocessor/helper for CoCo BASIC.
>
>I am not suggesting that you do anything like Urbane.
>
>My comment was entirely intended to direct you away from DECB two 
>character names and line number requirement.
>
>That's all.
>
>I did and do understand that you are intending to produce an compiler.
>
>Stephen H. Fischer


Right, the compiler would support line numbers and 2-character 
variable names as usual but also support no line numbers and probably 
up to 32 characters for the variable names, upper and lowercase, etc. 
just like CCASM does.





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