[Coco] Jeweled game done

Roger Taylor operator at coco3.com
Fri May 9 21:13:58 EDT 2008


At 10:06 AM 5/9/2008, you wrote:
><snip>
> > Jeweled is also a stepping stone to great CoCo 3 projects to
> > come.  The latest updates to my CCASM assembler make it possible to
> > EASILY merge or embed any kind of files and source code into a single
> > contiguous (or segmented) CoCo 3 program up to the size of RAM.  The
><snip>
>
>Roger - I implore you to consider porting your great system over to 
>Linux. I know you probably didn't anticipate doing this, so I know 
>it would be a pain. I also know I am not the only *nix user on here 
>(although we are probably a smaller subset of the CoCo community). I 
>would love to own a copy of the Rainbow IDE and everything else, but 
>not at the expense (both monetarily and otherwise) of returning to 
>Microsoft's domain.
>
>Wine is probably the furthest I would ever go, and I am even loath 
>to go that far. Does anyone know if Roger's stuff works under Wine 
>(or Crossover)? Roger, do you?

Yes, Rainbow runs under Wine, but may report a toolbar 
error.  I  need to look into that bug.  Usually you can just resize, 
move or restore the IDE window and the toolbar will display correctly 
if it happend to have been chopped off at startup.  Since WINE runs 
the assemblers as if they were in Windows, the whole IDE works as 
expected.  You'll actually think you're in Windows 95 or 98 when you 
see the IDE pop up.



>Anyway - at least I can enjoy what comes out of your shop, Roger. 
>Your future projects sound interesting. A question, a proposal: Can 
>your techniques be done "by hand" using one of the available 
>assemblers for the Color Computer, or do they specifically require 
>CCASM? If they can be done manually, would you be of mind to share 
>those techniques, so that those of us who don't have access to CCASM 
>or any of the other tools can still create such programs?


Well, the last time the subject was brought up here about the 
extended MMU-LOADM tricks, several people made it clear that they 
thought it was "dangerous" and  "unstable" and begged me to not 
release anything like that for public consumption.  Because there are 
mixed feelings about the ideas, even though *I* know it's safe and 
very rewarding to use, I'll try to keep the detailed talks in private 
or in the forums.

Just remember that a CoCo .BIN file can have multiple blocks with 1) 
a starting address 2) number of bytes, and 3) the data bytes.
This can repeat over and over.  Knowing this, you can script your 
stuff right into the CoCo ANYWHERE you like.

And so, Donkey Kong and Jeweled are safe to use, no danger to any 
CoCo, and work like a charm.





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