[Coco] Jeweled game done

Andrew keeper63 at cox.net
Fri May 9 11:06:50 EDT 2008


<snip>
 > Jeweled is also a stepping stone to great CoCo 3 projects to
 > come.  The latest updates to my CCASM assembler make it possible to
 > EASILY merge or embed any kind of files and source code into a single
 > contiguous (or segmented) CoCo 3 program up to the size of RAM.  The
<snip>

Roger - I implore you to consider porting your great system over to 
Linux. I know you probably didn't anticipate doing this, so I know it 
would be a pain. I also know I am not the only *nix user on here 
(although we are probably a smaller subset of the CoCo community). I 
would love to own a copy of the Rainbow IDE and everything else, but not 
at the expense (both monetarily and otherwise) of returning to 
Microsoft's domain.

Wine is probably the furthest I would ever go, and I am even loath to go 
that far. Does anyone know if Roger's stuff works under Wine (or 
Crossover)? Roger, do you?

Anyway - at least I can enjoy what comes out of your shop, Roger. Your 
future projects sound interesting. A question, a proposal: Can your 
techniques be done "by hand" using one of the available assemblers for 
the Color Computer, or do they specifically require CCASM? If they can 
be done manually, would you be of mind to share those techniques, so 
that those of us who don't have access to CCASM or any of the other 
tools can still create such programs?

Just a thought...

-- Andrew L. Ayers, Glendale, AZ



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