[Coco] joystick plus real-time sound?
Robert Gault
robert.gault at worldnet.att.net
Wed Jan 9 19:23:54 EST 2008
Roger Taylor wrote:
> Folks,
>
> If I'm not mistaken, there is no way on a CoCo to poll the joystick
> while doing real-time audio without introducing interference. The same
> DAC is used to output the 6-bit sound and set the voltage for the
> joystick axis comparitors.
>
> When you set up the PIA to sample the joystick axis, I think a pop or
> click sound is introduced if the mode was in 6-bit sound mode. Doing
> this frequently back and forth scares me with the thought. :)
> Ofcourse, on an emulator it probably doesn't do this.
>
> I could be wrong, but I think this is why I made my Spider-Hype games
> use only the keyboard. I guess having real time music and sound effects
> has a cost.
>
>
I think you can time share with careful coding. I remember doing that in
some software. I'll see if I can find the program source code.
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