[Coco] Re: Re: CoCo related question? (Better edit for coco3.rom)
Albert Stinger
albertstinger24 at canada.com
Thu Mar 24 17:13:37 EST 2005
I think I don't care what state rom is in because I have to make
sure Super Extended Basic is mapped in, so I can jump into the
EDITEX command. Should I save the rom mapping to put it back
when exiting the EDITEX command? I don't know yet, but hopefully
I will.
Looking at my EDITEX command patch to interface with EDIT
I see that the enhanced edit will be started with a input like
this: EDITEX
That's it that should put you into the enhanced edit command.
Actually anything other then inputting a valid BASIC
line number will get you there too.
<albertstinger24 at canada.com
> wrote in message news:d1v38b$i0l$1 at sea.gmane.org...
>I think I tackled the first part of a enhanced edit command.
> Interfacing with the old command. However, there are
> some questions before I can proceed. What is the state
> of the mc1& mc0 rom mapping if someone has a disk.rom
> plugged into the cartridge slot and then uses the edit
> command, is it the first state 0 & x ?
>
> MC1 & MC0 - ROM mapping
> 0 & x - Ext BASIC | BASIC | Cart ROM
> 1 & 0 - Ext BASIC | BASIC | Reset init | Sup Ext
> 1 & 1 - 32K Cartridge ROM
>
> Albert Stinger
>
> <jdaggett at gate.net> wrote in message
> news:424183A2.27863.12C4ADB at localhost...
>> Albert
>>
>> Now if you map the 8K space from $C000 to $DFFF as internal rom
>> and get rid of the author's picture you can recover about 7376
>> bytes. Otherwise you have about 1172 bytes give take a few. Could
>> be more depending on how much of the old DLOAD code is
>> patched and what isleft of it can be overwritten with a patch.
>>
>>
>> james
>>
>>
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