[Coco] CoCo Progression...
Mark McDougall
msmcdoug at optushome.com.au
Mon Sep 27 05:58:16 EDT 2004
James Dessart wrote:
>> Second, it's much easier to breathe new life into a possible CoCo 4
>> design by moving to a newer CPU, like an ARM. This gives you readily
>> available development tools like GCC and linux, not to mention many
>> other open source projects. But those aren't even necessary.
>
> I have to agree that in-system emulation is probably better than just
> reimplementing the CPU. Both Palm and Apple have used this technique to
> move to a new architecture, and it seems to have worked well for both of
> them.
I'm confused!
You're talking about designing a whole new computer and calling it 'CoCo 4'?
A new CPU and new graphics capabilities? Purely from a CoCo enthusiast's
perspective - what's the point? You can't run CoCo software on it. Why not
call it the 'Apple 4'?
I was talking about building a new CoCo in an FPGA - enhanced capabilities
such as overclocking the 6x09 CPU, enhanced graphics, VGA output, maybe
ethernet/USB etc - but always backwards compatible with the original CoCo.
So you could play Donut Dilemma and run OS/9 at 2MHz, but also switch in a
few MB of extended RAM, run a 1024x768 256-colour VGA display, surf the web
etc at 40MHz on a modified OS/9 if you so wished.
Or am I missing something here?
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.optushome.com.au/msmcdoug> | with less resistance!"
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