[arg_discuss] John Maccabee founder of CityMystery (John Maccabee)

John Maccabee johnmaccabee at gmail.com
Thu Aug 25 17:53:28 EDT 2011


That was a pre-send. I wanted to ask you if you would like me to keep you in
the loop with what I'm working on. Additionally, is this discussion thread
[argsig] an appropriate publishing forum. Again, thank you for the interest
in my work. Best, John

On Thu, Aug 25, 2011 at 2:47 PM, John Maccabee <johnmaccabee at gmail.com>wrote:


> Alex;

> There will be documentation from argfest 2011, at which I launched an

> offshoot from pheon.org, called The Wars Of Authenticity - an ongoing

> transmedia story told via web, live events, cell phones, graphic novel and

> comic. I used cell phones again this year, and a female body builder [a

> bookend for my last presentation which was in Boston, 2008, when I launched

> Ghosts Of A Chance with the help of a tattooed Craig Torres, Mr. New England

> 2004, 2005]. Cell phones help suspend disbelief, and so does the presence of

> lightly clothed *professional *bodies. This year's live event featured a

> model of a hot air balloon [representing a balloon that launched on August

> 19th, 1807], which players had to retrieve with magnetic retrieval

> instruments, which they learned by entering data in a real "fake" cell phone

> data base. A good time was had by many. The female body builder wore a sash

> which read, *Ms. Terra Firma, 1807*. The object of the game was to have

> the players retrieve the balloon, bring it back to Terra Firma 1807.

> .

>

>

> On Wed, Aug 24, 2011 at 11:20 AM, John Maccabee <johnmaccabee at gmail.com>wrote:

>

>> Thank you, Alex. Unfortunately, all I have from Gone Jason is the

>> anecdotal evidence I described. I may have the original power point, which

>> was the lead up to the interactions with actors but I will have to search

>> for that. And yes, I agree - fabulous - making interactions tricky and

>> playful based on the player's ability to parse and/or conquer an in-game

>> character's psychological state adds depth to games. I would like to do more

>> of these. It hasn't figured in any of the games we have designed since that

>> first one. Too bad. Maybe one for the University of Leicester???? What was

>> particularly interesting to me was that the players so thoroughly got caught

>> up in it because it was occurring over the phone. Anyway, more to come.

>> Best, John

>>

>> On Wed, Aug 24, 2011 at 1:37 AM, Moseley, Alex <am14 at leicester.ac.uk>wrote:

>>

>>> Welcome John,

>>> (and hello all after a looong hiatus!)

>>>

>>> Very pleased to see you on here - I teach a course on museum games &

>>> interaction, and have followed your work with the Smithsonian closely (a

>>> lengthy interview with Georgina Goodlander there forms part of a chapter on

>>> ARGs I wrote for the forthcoming Museums At Play).

>>>

>>> Gone Jason sounds fabulous - do you have any write-ups anywhere?

>>>

>>> Cheers,

>>>

>>> Alex.

>>>

>>> ______________________________________________________________

>>> Alex Moseley

>>> Educational Designer, University Teaching Fellow

>>> Course Design and Development Unit

>>> University of Leicester, University Road, Leicester, LE1 7RH

>>> ______________________________________________________________

>>> _______________________________________________

>>> ARG_Discuss mailing list

>>> ARG_Discuss at igda.org

>>> http://five.pairlist.net/mailman/listinfo/arg_discuss

>>>

>>

>>

>>

>> --

>> John Maccabee

>> CityMystery LLC

>> 2001 Fillmore Street

>> San Francisco, CA 94115

>>

>> johnmaccabee at gmail.com

>> (b) 415-346-6371

>> (c) 415-377-6839

>> citymystery.info

>> current game: pheon.org <http://pheon.org>

>> game archive: ghostsofachance.com

>>

>

>

>

> --

> John Maccabee

> CityMystery LLC

> 2001 Fillmore Street

> San Francisco, CA 94115

>

> johnmaccabee at gmail.com

> (b) 415-346-6371

> (c) 415-377-6839

> citymystery.info

> current game: pheon.org <http://pheon.org>

> game archive: ghostsofachance.com

>




--
John Maccabee
CityMystery LLC
2001 Fillmore Street
San Francisco, CA 94115

johnmaccabee at gmail.com
(b) 415-346-6371
(c) 415-377-6839
citymystery.info
current game: pheon.org <http://pheon.org>
game archive: ghostsofachance.com


More information about the ARG_Discuss mailing list