[arg_discuss] "Behind the curtain" write-ups

David Flor dflor71 at gmail.com
Tue Mar 10 11:58:53 EDT 2009


As some of you may know, I'm currently running my not-so-serious,
pseudo-parody, short run ARG called "Downstream". Dan Hon, if you're
out there reading this, you'll probably hate me for it, as I'm pretty
much doing everything you said not to do on purpose. ;)

In parallel with running the game, I've been writing some "meta"
threads on my blog, in the hopes that it might help out some
prospective "grass roots" PMs out there.

So far I have two write-ups:

"Impression is Everything" - on picking a launch date, player
impressions and the need for patience:
http://www.brainclouds.net/Darklight/20090308/META-Impression-is-Everything.aspx

"Geeks Bearing Gifts" - on the "dos and don'ts" of sending swag to players:
http://www.brainclouds.net/Darklight/20090310/META-Geeks-Bearing-Gifts.aspx

I intend to write a lot more of these during and after the game's run;
I've found this to be more useful and get a better response than my
past attempt at a post-game write up. Some people complain that they
don't want to see me talk about a game that's currently running, hence
my "meta" tag designation; if you don't want to know, don't read.

And, since I'm at it, the first posting above brings up an interesting
concept I thought of: the 24-hour ARG-a-thon. Basically running a
game, from beginning to end, entirely online, in one 24 hour window.
I've gotten some positive response over it, but to do something like
that involves monumental preparation. But I was wondering: has
anything like that ever been done before?

Anyway, just thought I'd share.

Tnx & Rgds...
David Flor
Darklight Interactive

"Omne ignotum pro magnifico"


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