[arg_discuss] we are obsolete (RE:Copycatwarningoveralternative reality games)
Geneviève Cardin
baroblik at videotron.ca
Thu Oct 9 15:18:26 EDT 2008
WOW !
Wish my english was better to challenge and add something to all your
great ideas.
I agreed that OPEN SOURCE «blank» might be the thing.
Open source experience
Open source storytelling
Open source game
It can refer easily to the user/player AND to the writer/creator/
developer sides of a project.
OPEN is the word.
Geneviève Cardin
Baroblik Productions Inc.
ARG / Cross-media experiences
Web, Movies & TV
Cell : (514) 924-TOUI (8684)
baroblik at videotron.ca
On 08-10-09, at 15:11, Brian Clark wrote:
> And I so need to proofread ... sorry for the mangled English. Despite
> rumors, it is my primary language ... I blame the 5" screen and
> Bluetooth
> keyboard!
>
> -----Original Message-----
> From: arg_discuss-bounces at igda.org [mailto:arg_discuss-
> bounces at igda.org] On
> Behalf Of Brian Clark
> Sent: Thursday, October 09, 2008 3:10 PM
> To: 'Discussion list of the IGDA ARG SIG'
> Subject: Re: [arg_discuss] we are obsolete
> (RE:Copycatwarningoveralternative
> reality games)
>
> Now we're getting somewhere, Gupfee. I take back everything I said
> about
> agreeing with Monello, he's completely wrong.
>
> We don't care about the painting at all. That's what makes us
> difference. We
> do care about the act of painting ... the painting is mere
> documentation.
>
> I can point to the Art of the Heist, but we all agree is a
> documentation of
> something else, and this documentation is "dead" rather "living".
>
> The painting and the book are "dead" as well. What are the words we
> use to
> describing other living processes?
>
> Improv? Open Source? Collaborative?
>
> It is the introduction of time and control into all those dead
> media that
> makes us difference.
>
> I move we change the name "No Longer Dead Media".
>
> Next problem ... global economic crisis! Solve as an ARG community
> crisis
> problem! Discuss!
>
> Brian
>
> -----Original Message-----
> From: arg_discuss-bounces at igda.org [mailto:arg_discuss-
> bounces at igda.org] On
> Behalf Of Gupfee
> Sent: Thursday, October 09, 2008 3:02 PM
> To: Discussion list of the IGDA ARG SIG
> Subject: Re: [arg_discuss] we are obsolete (RE:
> Copycatwarningoveralternative reality games)
>
> On a more serious note, after hanging out w/Lance at DIY Days,
> I've been
> thinking of this kind of stuff as "Open Source Media".
>
> Marie
>
> On Thu, Oct 9, 2008 at 2:58 PM, Brian Clark <bclark at gmdstudios.com>
> wrote:
>
>> Hmm, I kind of like Steve's. I've been thinking about "Shows
>> Hinged in
>> Technology" but others in my office think "Simple Live Ulterior
>> Stories"
>> will close a lot more phat ad contracts!
>>
>> -----Original Message-----
>> From: arg_discuss-bounces at igda.org [mailto:arg_discuss-
>> bounces at igda.org]
>> On
>> Behalf Of Andrea Phillips
>> Sent: Thursday, October 09, 2008 2:09 PM
>> To: Discussion list of the IGDA ARG SIG
>> Subject: Re: [arg_discuss] we are obsolete (RE: Copycat
>> warningoveralternative reality games)
>>
>> On Thu, Oct 9, 2008 at 2:04 PM, Steve Peters <scpeters at gmail.com>
>> wrote:
>>> At this point, we've been referring to them as Participatory
>> Entertainment
>>> Experiences...
>>>
>>
>> Wow, and I didn't think we could come up with a worse acronym if we'd
>> tried!
>>
>>
>> --
>> Andrea Phillips
>> http://www.deusexmachinatio.com
>> Words * Culture * Interaction
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