[arg_discuss] Question Regarding ARGs

mez breeze netwurker at gmail.com
Sun May 25 22:00:59 EDT 2008


Thanks Andrea.

As the inquiry isn't from me, could you please repost this to the comment
section as linked below?

I'm sure Jeremy will be more specific on request.

Chunks,
Mez Breeze

On Mon, May 26, 2008 at 11:52 AM, Andrea Phillips <andrhia at gmail.com> wrote:


> Well, there was Perplex City...

>

> http://en.wikipedia.org/wiki/Perplex_city

>

> Perplex City made fairly spare use of MySpace and Twitter, and no

> Facebook at all, as I recall. I'm not sure what you mean by a "full

> top-down structure," but most of its narrative happened on an in-game

> newspaper site, a few character blogs, and websites for various city

> institutions, along with the real-world treasure hunt and other live

> events. It was designed from the very beginning as an ARG, and wasn't

> promoting anything else; it was a stand-alone entertainment product.

>

> Edoc Laundry and World Without Oil might also fit these criteria of

> yours, but I'm afraid I can't quite pin down what those are. Can you

> be a little more specific?

>

> (And I'm sure others will soon chime in with their own examples... :)

>

> On Sun, May 25, 2008 at 9:43 PM, mez breeze <netwurker at gmail.com> wrote:

> > Hi Guys,

> >

> > I've had a query at augmentology.com from Jeremy Turner that reads

> thusly:

> >

> > "I thought I would quickly ask any of the Aug-readers if there is an

> example

> > of an Alternate Reality game that is not based on emergent narratives

> > derived from social networking sites (Facebook/Twitter) but actually is

> one

> > that has a full top-down structure and is not based on any video game?

> >

> > The only ARGs I have heard of so far are used as either promotional

> material

> > for a pre-existing video game or music album or were not initially

> > constructed as an ARG such as those emergent narrative tweet-a-thons."

> >

> > If anyone can provide an answer via comments please do:

> >

> >

> http://arsvirtuafoundation.org/research/2008/05/23/identity-ecologies-avatar-formations/#comments

> > Also, I'm not sure if you missed my offer to contribute to ARGology's

> > definitions?

> >

> > Chunks,

> > Mez Breeze

> >

> > --

> > : http://augmentology.com

> > : http://knott404.blogspot.com

> > : http://netwurker.livejournal.com

> > _______________________________________________

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> >

>

>

>

> --

> Andrea Phillips

> andrhia at gmail.com

> http://www.deusexmachinatio.com

> Words * Culture * Interaction

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