[arg_discuss] Social Interaction in ARGs
Markus Montola
Markus.Montola at uta.fi
Tue Jun 24 03:13:16 EDT 2008
It all depends on how you define role-play. A good definition of
pretend play (iirc by Lillard) assumes an ordinary self, a pretended
self and a consciousness of their differences. So if you don't know
she is a character, you can't pretend. Of course this is not always
simple; especially if young children play.
Usually.
Our research project (IPerG) ran a few games using a lot of pervasive
role-play, where players were explicitly asked to treat everyone as
part of the play. Thus, they were role-playing in their everyday
interactions with bus drivers and clerks -- and incidentally some of
these folks (like a real nurse working in a real hospital) turned out
to be involved with game content.
As a result we ended up with lots and lots of gray areas between play
and not play, often involving pretence, role-play et cetera.
We have published quite a lot on role-play, pervasive play and the
social expansion to the ordinary world. I'm more than happy to provide
links if anyone's interested.
Best,
- Markus Montola -- writing a PhD. on pervasive role-play
University of Tampere Hypermedialab
Mobile: +358 44 544 2445
> I'm with you, Mike. I think as soon as a player treats a character as
> real, which they know (or suspect) to be a fictional construct of some
> kind, that puts them in the realm of roleplay. They're placing their
> own persona into the game.
>
> Also, I don't think there's really any difference between a person
> playing an Orc (or Shakespeare) and themselves. The vast majority of
> players are not skilled enough to behave in any manner other than
> their own, if that makes sense. And this isn't bashing the player's
> skill levels - it's an observation of how rare real acting talent is.
> So even though the Orc mask may give them permission to loosen up and
> not worry so much about what other people might think - they're still
> essentially being themselves.
>
> But I'll provide the same caveat as Mike as well. I'm no academic. So
> I may just be missing the point.
>
> Wendy
>
>
> On Mon, June 23, 2008 7:53 am, Mike Monello wrote:
>> I am the furthest thing from an academic you can get, but it seems to
>> me that when a player knowingly interacts with a fictional character
>> they have crossed the threshold into role-playing. Whether they send
>> an email or
>> go on a mission or more involved experience, they have made that jump
>> into the game space, even if the character they've chosen is a close
>> version of themselves. I don't recognize a difference between someone
>> playing a character exactly like themselves in a known fiction and
>> someone playing an Orc or any other fantastical creature - both are
>> operating within the safety and knowledge of a fictional framework
>> that allows them to make choices and play in a way that real life
>> absolutely would not.
>>
>> Either that or I've totally missed what y'all smart folks are talkin'
>> about! :)
>>
>> ---
>> Mike Monello
>> Partner, Campfire
>> http://www.campfirenyc.com
>>
>>
>>
>>
>>
>>
>>
>> Am 23.06.2008 um 04:50 schrieb Christy Dena:
>>
>>> Cool. ARGs really are about performance in so many ways.
>>>
>>> But that still isn't the aspect of roleplay I was talking about. I'm
>>> after a definition that indicates how much the 'performance' of the
>>> player differs from their everyday self. There must be a continuum
>>> or
>>> something that shows the difference between a player performing an
>>> Orc
>>> or Shakespeare on the one end and being themselves but doing
>>> something
>>> they have never done before on the other (and all that is in
>>> between).
>>> [I don't have any of my books with me and am on short periods of
>>> dial-up and so can't research this myself right now.] Hmm, perhaps I
>>> shouldn't of put the draft up just yet after all. :\
>>>
>>> Anyway, I think ARG players are usually called on to do more on the
>>> 'other' end of the spectrum. But, I may be entirely wrong and so
>>> would
>>> love to know more. Jan sent me a great example of roleplaying in her
>>> ARG. I'd love to see others.
>>>
>>> John Evans has actually moved all of the content into the ARGology
>>> wiki. So, please, feel free to hack and add at will!:
>>>
>>> http://www.argology.org/wiki/index.php?title=Social_Interaction
>>>
>>> A start may be to add a quote from Jane's essay in the roleplay
>>> section!
>>>
>>
>>
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>
>
> Wendy Despain
> quantumcontent.com
>
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