[arg_discuss] The Online Performance Game. A new genre?

Sjoerd Wennekes sjoerdwennekes at hotmail.com
Wed Jun 11 12:05:53 EDT 2008


Thanx for the tip!
It's really interesting to see how other people are dealing with an historical theme for a game. Specially when they take it seriously!

And of course I'm not a high school student. But here in The Netherlands we use the word 'high school' for when you are a bachelor student.
Got a little bit confused there...
- Sorry, Evert...-

Sjoerd



> Date: Wed, 11 Jun 2008 10:53:54 -0400

> From: josh.diaz at gmail.com

> To: arg_discuss at igda.org

> Subject: Re: [arg_discuss] The Online Performance Game. A new genre?

>

> One potential predecessor you might want to look at is Revolution,

> from the MIT Education Arcade

> (http://www.educationarcade.org/revolution). It was distinctly more

> coded (in a vaguely technical sense) than the ad-lib roleplaying of an

> ARG, but it was similar historically-oriented. It was designed for

> high school students to roleplay a range of citizens during the

> American Revolution. The game itself was *developed* by students as

> well, as they had to delve into both historical research and testing

> to see what worked-- for instance, conversations took a much larger

> role in the game than originally anticipated. I suspect that there is

> a much larger bent towards 'accuracy', but that was part of it's

> educational goal + orientation.

>

> Sliding into video-game territory, but perhaps it's useful.

>

> -jd

>

> On Wed, Jun 11, 2008 at 5:55 AM, Sjoerd Wennekes

> <sjoerdwennekes at hotmail.com> wrote:

> > Hi Everyone,

> >

> >

> >

> > I have got a few questions about an ARG I'm making.

> >

> > But first let me introduce myself.

> >

> >

> >

> > My name is Sjoerd, I'm from The Netherlands and at this moment I'm

> > still an art student. I say at this moment, because within a few weeks

> > I will receive my diploma! :)

> >

> > I study 'Design for Virtual Theatre and Games' at the Utrecht high

> > school for the arts. My mentor is Evert Hoogendoorn, who is also a IGDA

> > member, and probably also reading this... -not sure if he is a member

> > of this SIG-

> >

> >

> >

> > For my graduation, I'm making an 'online performance game' (OPG).

> >

> > At this moment the genre doesn't really exist yet.

> >

> > But there are a few games that are following the same kind of rules.

> >

> > The most famous is 'The Soho Project'. (http://www.fictionalmedia.co.uk/2007/)

> >

> >

> >

> > The game I'm working on is called 'De Opstand'

> >

> > This is a Dutch name (for me being Dutch) and it can best be translated as 'The Rebellion'.

> >

> > The game is all about a very important piece of Dutch history, it

> > covers the so called '80 years war'. In the period 1568-1648 our

> > country was at war with Spain. The war was all about freedom of

> > religion and self government.

> >

> > Players must first form a team, and then pick one of the assignments.

> > All these assignments are about the 80 years war, and each of them

> > covers a different event.

> >

> > For each assignment the teams have to make a video of there performance.

> >

> > Let me give an example.

> >

> >

> > At the first of April 1572 The Beggars (those where the people who fought for freedom) recaptured the city of 'Den Briel' from Spain.

> > For 15 points, film this event. Make sure you point out why The Beggars choice Den Briel, and not another city.

> >

> >

> >

> > >From this point players are free to execute the assignment as they see fit.

> >

> > - Are they going for spot on reenactment? Or for originality?

> >

> > Teams will receive points for performance, for originality and for historical correctness.

> >

> > It's for the players to make up if they are going for originality or historical correctness, because both is just impossible.

> >

> > But they always will receive points for performance.

> >

> >

> >

> > And now the questions I wanted to ask you all.

> >

> > - Would you like to play a game like this?

> >

> > In other words: can there be a future for OPG's?

> >

> >

> >

> > - Can you name some other games that might be OPG's?

> >

> > I know there must be a few out there, but where?

> >

> >

> >

> > - Do you have any kind of advise?

> >

> > All the help is welcome!

> >

> > I don't really care if it's just one sentence or a full written novel. ;)

> >

> >

> > - For all of you who understand Dutch the website is: www.deopstand.nl

> >

> >

> > Kind regards,

> >

> >

> >

> > Sjoerd Wennekes

> >

> >

> >

> >

> >

> > __________________

> >

> > --- And now, the world! ---

> >

> >

> >

> > -- Excuse my English, it's not my native language. --

> >

> >

> >

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