[arg_discuss] ARG competition

Adrian Hon adrian at mssv.net
Fri Sep 28 15:01:46 EDT 2007


I'm doing something a little like this, starting in three days. Watch
this space.

Adrian

On 28 Sep 2007, at 17:17, Michael Cox wrote:


> I don't know whether it's me noticing them more, or whether this is

> a real

> effect, but there seems to have been an increase in grassroots ARGs

> and this

> got me thinking about PMs and how they are created, practice and

> get to be

> great artisans (ARGtisans?).

>

> For a nascent genre it would be great to encourage this, and

> innovation, in

> some way, and I thought that a competition of some description

> would be a

> way to do it - analogous to short film competitions. It could

> target both

> the exisiting ARG community, uni courses in relevant disciplines.

>

> Then I got to thinking about how you would submit an ARG to a

> competition

> and came up with three options, though I'm sure there are more:

>

> 1. submit an outline for an ARG

>

> 2. submit a specifically made ARG of short (a couple of days?)

> duration

>

> 3. ARGs PM'd and completed during the previous year submitted after

> the

> event

>

> There are obvious problems with all these - the first would be hard

> to judge

> (potential for success rather than actual achievement) though

> perhaps the

> prize could be some sort of support (cash, mentoring?) for

> production of the

> ARG.

>

> The second is most similar to short film comps, but suffers in that

> you

> limit your pool of submissions. It would be the most difficult to

> enter and

> not terribly inclusive.

>

> The third avoids the problems of the second and first, but then the

> criteria

> for inclusion needs to be carefully designed and a requirement for

> record

> keeping on the part of the PM. Which leads me to what actually is

> being

> judged (I'm ignoring by whom for now) - would it be the final

> experience

> from the players point of view, the originality, the planning?

>

> My half-formed nuggets of ideas that need chewing over - does

> anyone have

> comments?

>

> cheers

>

> Mike

>

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--
Adrian Hon - mssv.net
ARG Designer



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