[arg_discuss] Tools for ARG developers

marc at thedigitaldemons.com marc at thedigitaldemons.com
Wed Nov 28 12:41:24 EST 2007


Hi guys,

I'm in the process of outlining a grassroots game, and I want to do it
in quite a bit of detail. I was thinking of both spider diagrams and
flow charts, but I'm unsure how to best document the interactions in a
game. I'm finding it's incredibly hard to document such a non-linear
game in a linear form.

Any tips on how to do this, what level of abstraction to go into when
documenting a game. What sort of tools do you guys use? (Mac/Pc)

Thanks,

Marc




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