[arg_discuss] ARG SIG Chat May 22nd Log plus summary
despain at quantumcontent.com
despain at quantumcontent.com
Sat Jun 9 00:00:27 EDT 2007
There are several extensions etc. that will do an rss feed or even send an
email when a section is updated. However, they're all (as far as I can
tell) set up for a later version of wiki software than what IGDA currently
has installed.
Jason has been asked about upgrading the software. No word back from him
yet. I suspect he's trying to coordinate it with various other software
upgrades they've got going on.
I'll let you know if/when I hear anything from Jason.
Wendy Despain
quantumcontent.com
>
> Re the call for an ARG wiki feed (in the online last meeting). I couldn't
> find something that could aggregate our whole section, but found one that
> could do a feed per article (page):
>
> http://www.mediawiki.org/wiki/Extension:WikiArticleFeeds
>
> Best,
> Christy
>
> -----Original Message-----
> From: arg_discuss-bounces at igda.org [mailto:arg_discuss-bounces at igda.org]
> On
> Behalf Of Adam Martin
> Sent: Wednesday, 30 May 2007 05:39
> To: Discussion list of the IGDA ARG SIG
> Subject: [arg_discuss] ARG SIG Chat May 22nd Log plus summary
>
> Thanks to everyone who turned up for our second ARG SIG chat on IRC last
> week.
>
> In the end, the chat went from 5pm to 6:45 (GMT) - almost two hours. I
> hope you all enjoyed it!
>
> Next chat will be in approximately 3 weeks time, details TBA.
>
> Major topics:
>
> GDC
>
> - Summary of the ARG SIG meet up we had at the 2007 GDC (Game
> Developers Conference) in San Francisco in March...
> - We had approximately 15-20 people turn up to the event, which was great
> - A good mix of people, both PM's and non-PM's, from educators and
> researchers to commercial and professionals
>
> Wiki
>
> - we're not using it enough: "<amartin> I'd like to ask everyone here
> to consider adding *something* to the wiki before the next IRC chat -
> especailly if you just have half the info, create a page with the info
> you have, and others can help flesh it out"
> - Wendy, Andres, and John all volunteered to add something to the
> Wiki (we look forward to seeing what you add :))
> - Evan went ahead and started a TODO page on the wiki, whilst we were
> still in IRC :) - http://www.igda.org/wiki/index.php/To_Do
> - please post to the list if you add anything to the wiki so that
> other people can help flesh-out your ideas...
> - ...we're looking into getting RSS for just our part of the wiki,
> but not sure it will be possible. Wendy and Adam are asking about it
> - reminder: main wiki page is:
> http://www.igda.org/wiki/index.php/Alternate_Reality_Games_SIG
>
> 2007 Whitepaper
>
> - we did a whitepaper last year (available on the wiki), but it was
> imperfect in many ways, and we underestimated the effort and time
> needed to get it right. We need to make sure we have enough of both
> before we consider doing another one
> - whoever leads the whitepaper effort will have to start by deciding
> what the precise format will be and how it will be put together (one
> big paper, lots of smaller papers, etc)
> - it takes between 1 and 10 hours a week, every week (starts off
> small, gets much bigger towards the end), for several months to get
> the whitepaper done
> - the work can be split between multiple people, but people HAVE to
> be able to commit up-front the time to do their part, and to do their
> bits on-time, or it all falls down
> - some discussion of topics and details of volunteering in the
> chat-log - please read through if you're interested in participating
> in this; a couple of people have said they'd have some time to do it,
> but they'll probably need some more people to help them
>
> Leadership Council position
>
> - if you have a burning desire to become a council member...email
> arg_sig @ igda.org with some info saying how much time you can commit
> to it, and what you would hope to do.
> - the main issue is you need to be able to guarantee your time fairly
> regularly to deal with all the things that come up
> - we have only two people who spoke to me about doing this, and if
> no-one else comes forward, we'll appoint someone ASAP
>
>
> Adam
>
>
> Full log attached, and copy/pasted below. I'm afraid my logfile didn't
> preserve the timestamps on copy/paste.
>
> ---------------------
> <amartin> while we wait, would everyone like to do a brief
> self-introduction?
> <AndresQ> I'm Andres from Argentina, I run an small advergames
> and
> digital entertainment company and we're trying to set up the very
> first ARG here
> <AndresQ> we also developed Greg, a Sample ARG (soon to be
> posted on
> IGDA site :P)
> -->| JohnEvans (JohnEvans at chat-solu-4D154D16.dyn.optonline.net)
> has
> joined #arg_sig
> <mysteryjones> Sure, for the record my name's Evan Jones, owner of
> Stitch Media (a production company that integrates interactivity into
> 'traditional' media). I've been involved with the SIG since its first
> days as I have pm'd ReGenesis and Fallen.
> <amartin> I'm Adam Martin, I'm the current chair of the SIG. I
> used
> to be the CTO at Mind Candy, and spent a year and a half making
> Perplex City. I'm now running a small dev studio for a large online
> games / MMOG publisher
> <amartin> JohnEvans: we're doing introductions, care to give a
> bit of
> backgroudn on yourself? :)
> <Rhiannon> I'm Andrea Phillips, I work on Perplex City and have
> its
> whole life, former Cloudmakers moderator, current SIG procrastinator
> <JohnEvans> Sure! I'm John Evans, an amateur/beginning game
> developer. I'm interested in all sorts of game development, especially
> new and exciting things like ARGs.
> -->| imbri (imbri at chat-solu-A3D3331C.hsd1.ga.comcast.net) has
> joined #arg_sig
> <amartin> hi, imbri - you arrived just in time to introduce
> yourself :)
> <imbri> hi! i'm imbri ;)
> <amartin> :)
> <imbri> some of you may recognise me more as brooke thompson
> * JohnEvans grins.
> <imbri> is that better?
> * mysteryjones waves hello
> <imbri> (i'm really just going to be lurking - fighting two fires in
> two games - kinda insane)
> <amartin> wow.
> <amartin> thanks for looking in on us :)
> <JohnEvans> go imbri go!
> <amartin> So, I have only a very slim agenda....
> <amartin> AGENDA:
> <amartin> * Status of SIG activities (GDC, publications, etc)
> <amartin> * Leadership Council / volunteering
> <amartin> * Any other issues
> <amartin> that's it
> <amartin> So ... status
> <JohnEvans> Sounds good.
> -->| subversified
> (despain at chat-solu-81ED56F8.bzm-mt.client.bresnan.net) has joined
> #arg_sig
> <mysteryjones> Adam, did you mean a report on past activities since
> our last chat or current activities?
> <amartin> both
> <amartin> Sadly, very little has happened since the last chat
> <amartin> at least, in terms of people starting anything
> <mysteryjones> If GDC is on that list, then I think we had another
> successful discussion group!
> <amartin> subversified: do you want to do a quick one/two
> sentence
> intro of yourself? :)
> <amartin> (we're talking about the Status of SIG activities at
> the moment)
> <subversified> Hi. I didn't want to interrupt the meeting. I'm
> Wendy
> Despain. Mailing list gadfly and ARG producer
> <amartin> yep, we had another good turnout at GDC this year.
> <amartin> IIRC it was around 13 people? (Evan, Brooke?)
> <amartin> (Wendy?)
> <imbri> at least, i think
> <imbri> seemed more than that, anyway :)
> <subversified> I had the cool metal business cards at the GDC
> meeting. :-)
> <amartin> One of hte nice things I noticed was that most
> people
> present had already made an ARG of some form, or were actively working
> on one
> <subversified> yeah, i thought it was around 20
> <amartin> OK, my bad :)
> <mysteryjones> yes - I'd say around 15, and lots of new faces which
> was exciting
> <amartin> there were a few people doing academic / teaching
> ARGs
> <subversified> our in-person meetings always seem to go so well.
> :-)
> <amartin> there were people from a major book publisher
> <subversified> and someone who does training sims for the military
> <amartin> there were some researchers too, IIRC?
> <mysteryjones> yes definitely - this year has really caught a lot
> of
> research attention
> <amartin> (my apologies: my notes from GDC have not yet caught
> up
> with me. That's *all* my notes ... all I have that made it back in my
> luggage is the business cards. Including the lethal metal device from
> Wendy that OMG...)
> <amartin> (I just realised: that thing was in my hand luggage
> on the
> flight back. It's basically a giant razor blade. I'm amazed I didn't
> get arrested :))
> <amartin> (anyway, cool and unforgettable business card ;))
> <subversified> (good to know for future reference that someone made
> it through with those cards in their carryon. :-)
> <amartin> and after the GDC session, most people hung around
> chatting
> for a long while afterwards
> <amartin> I think we'd be there around an hour and a half
> before it
> really started to split up?
> <subversified> yes, there seemed to be a lot to talk about
> <amartin> unfortunately, on our other fronts, things haven't
> gone so well
> <amartin> AFAIAA a couple of people are doing things along the
> lines
> of the ideas discussed in the last IRC chat, but none of those have
> been broadcast to the mailing list
> <amartin> and no-one has attempted any of the good ideas to do
> with
> new publications (e.g. the guide for the press as to what an ARG is,
> etc)
> <amartin> and we've had no update from IGDA yet on what's
> happening
> with the mailserver
> <amartin> (which, unfortunately, we also found out we cannot
> *currently* edit/delete old posts on)
> <subversified> yeah, they're making transitions to a new community
> person
> <amartin> has anyone here considered starting anything new,
> and ended
> up not doing so?
> <subversified> i haven't really had time to look at the wiki. i
> sort
> of assumed work was steaming ahead there.
> <JohnEvans> I'd help but I don't have as much experience in the
> ARG
> community...
> <amartin> (link:
> http://www.igda.org/wiki/index.php/Alternate_Reality_Games_SIG )
> <subversified> I think that's a reluctance many people feel
> <amartin> Christy Dena did some good work pulling out the
> researchers
> into a page of their own
> <amartin> and encouraging researchers she'd interviewed or
> been
> speaking to to add themselves / correct their entries on that page
> <amartin> ditto with Educators
> <subversified> yay Christy
> <amartin> JohnEvans: there are very few people who do :) it's
> a
> relatively young area
> <JohnEvans> True...
> <mysteryjones> Does that leave the SIG mainly for ARG creators?
> <subversified> and yet, we have problems with cliques...
> <AndresQ> that was discussed the previous chat
> <AndresQ> the creation of a "creators only" list
> <AndresQ> finally, i think the idea was dropped
> <subversified> and then on the mailing list it got shot down
> <amartin> I'd like to ask everyone here to consider adding
> *something* to the wiki before the next IRC chat - especailly if you
> just have half the info, create a page with the info you have, and
> others can help flesh it out
> <mysteryjones> right - what is the status?
> <subversified> i think i can do that
> <amartin> yay Wendy :)
> <AndresQ> me too
> <amartin> Yay Andres :)
> <AndresQ> yay we !
> <subversified> should we post to the list when we get something
> added
> to the wiki?
> <JohnEvans> I'll give it a shot. ;)
> <amartin> yay John :)
> <JohnEvans> :)
> <AndresQ> there is a RSS feed for the wiki additions?
> <AndresQ> if not, it should be easy to create
> <AndresQ> to get updated when wiki gets updated!
> <amartin> generally I think it would be good to post when
> you've
> added something - that way you can let other people know that there's
> some content there that you want help with improving, by explicitly
> saying it's not considered complete
> <subversified> i don't think it's been set up.
> <amartin> there are many people who aren't used to wiki's, and
> don't
> realise that they are welcome to modify what's already there if they
> have more to add / something to correct
> <amartin> I will check with IGDA about the RSS feed
> <amartin> it certainly should be active
> <amartin> but lots of people don't use it, so...
> <subversified> there may be a problem with getting just one SIG's
> additions onto an rss, instead of all additions to the entire igda
> wiki.
> <amartin> it may not be active because of problems filtering
> out the
> different parts of GIDA
> <amartin> (yeah, what Wendy said)
> <AndresQ> but I meant a separate feed
> <subversified> so i'll post to the list when i make my additions,
> just so people know something is going on and I'll encourage them to
> get involved.
> <AndresQ> just for the wiki
> <amartin> yes, please
> <subversified> the ARG SIG shares one wiki with all the rest of
> IGDA.
> We just have our own little part of it.
> <mysteryjones> would it make sense to put a to-do list on the wiki?
> <subversified> i think it would
> <mysteryjones> I'm thinking of open source initiatives - how they
> organize their groups
> <amartin> Evan, well volunteered!
> <amartin> ;)
> <mysteryjones> right. got it.
> <mysteryjones> they have many systems - things like open tickets,
> assigned tickets and closed ticketes
> <subversified> i could help you with that if you need assistance
> <AndresQ> yes, that's what I meant, sourceforge for instance
> has
> several feeds per project
> <AndresQ> new file uploads, new bugs reported, etc
> <amartin> AndresQ: yep, I'll ask IGDA for more info on what
> exactly
> we can do with it. I suspect the answer is likely to be "very little
> beyond what is already setup"
> <AndresQ> I want my affiliate fee back !!
> <amartin> there's a major overhaul of the IGDA's systems due
> to
> happen soon, which sounds like it might provide everything we want and
> more
> <mysteryjones> great - in the meantime we'll just mimic what we can
> on the wiki
> <amartin> yep. We've had lots of good ideas for things we
> could do
> <subversified> i know the admin for the wiki. she owes me some
> favors. I'll ask her what she knows about its current rss abilities.
> <amartin> I'd prefer to focus on doing them rather than trying
> to
> replace the systems we're using (for now), given this probable major
> upgrade about to happen
> <amartin> excellent, thanks Wendy :)
> <amartin> and we can do most things with the wiki for now...
> <subversified> yeah, we can do the rss feed the old fashioned way
> for
> a while - typing out an email to the mailing list
> <amartin> :)
> <AndresQ> anything else on status ?
> <amartin> Last year, we did a whitepaper. It's something we'd
> like to
> do better next time, and if we're to do anything of that scale again
> then we need some people to devote a lot of time to it
> <amartin> sorry, I meant "something that everyone would like
> to do
> better next time"
> <amartin> there were a lot of problems with it, and a lot of
> lessons,
> but a lot of great writing
> <amartin> unless someone steps forward soon, we won't be doing
> anything this year
> <amartin> I can help in whatever ways necessary, but it's more
> than I
> can manage myself
> <JohnEvans> I'd like to help, but I'm kind of clueless as to
> what I can do...
> <AndresQ> what is needed ?
> <amartin> there is also last year's paper in the wiki, and if
> you
> haven't read it yet I strongly recommend you do.
> <amartin> if there's data in there that has changed or you
> have extra
> info on, feel free to add to it there
> <amartin> To write a whitepaper, you need:
> <amartin> 1. someone with a couple of hours a week for a month
> to get
> the paper planned-out and authors sourced
> <amartin> 2. someone with 1-3 hours a week for a few months to
> manage
> all the authors, and make sure they're each getting on with it OK
> <mysteryjones> there. To Do list activated.
> <amartin> 3. someone with 10 hours a week for a few weeks to
> edit it
> all together
> <amartin> 4. someone with 4 hours a week to read, re-read, and
> re-re-read the edited drafts and keep it all consistent and correct
> <subversified> some decisions need to be made about it being 1
> whitepaper to rule them all, or breaking it up into several
> whitepapers
> <Rhiannon> I like smaller papers
> <amartin> indeed. item 1 above is mainly about planning out
> what the
> direction and format of hte paper is
> <Rhiannon> Less intimidating
> <Rhiannon> More likely to be actually read
> <mysteryjones> Wendy - I think whoever puts their head into this
> will
> gladly be able to make the call :)
> <mysteryjones> Smaller would be more manageable
> <amartin> Actually, I'd say there is a 1.5: find authors for
> each section
> <mysteryjones> and look like we're publishing much more! :)
> <amartin> which takes around 20 hours in a month
> <Rhiannon> I think I could devote a couple of hours a week from
> July
> <Rhiannon> But not until then
> <subversified> i guess we should post about these on the mailing
> list
> to throw it open to a wider pool of potential volunteers
> <amartin> yep
> <amartin> good to get more questions out here so that we can
> make the
> first post informative though :)
> <Rhiannon> I'd be happy to do a revamp f Methods & Mechanics,
> but I
> wouldn't want to do it alone
> <amartin> one thing to add: a small but significant group of
> news/journalists expected the paper to contain numerical analysis of
> the ARG industry. That was a section we had no-one available to cover
> last year, but was the most-asked-for after we released it.
> <amartin> things like "predictions of how many players there
> will be
> next year, how much money spent" etc
> <amartin> OK, we've had an hour, so howabout we move on to the
> other
> items quickly?
> <subversified> i was involved in writing a section about that - i
> posted on the list asking people to share numbers. I got zero
> response.
> <subversified> maybe this year people will be more willing to
> share?
> <mysteryjones> I'll add it to the future whitepaper topics list on
> my
> swanky new To Do List
> <amartin> (great, thanks)
> <amartin> (subversified: it guess it's going to need someone
> with a
> LOT of time to interview eveyrone individually and persuade them to
> help out?)
> <subversified> (and someone who has gained their trust and respect)
> <subversified> (someone willing to share their own numbers)
> <imbri> and whoever is working on numbers - please talk to me, i've
> been doing (not so much lately) some work in that regard
> <amartin> I think that would help a lot (offering your own to
> share)
> <amartin> I mean ... "you" as in "whoever does the asking"
> <imbri> well argdb and ionarg are making metrics a primary concern
> <subversified> i agree - and if it's a high profile kind of person
> who has worked on high-profile games, that would be even better
> <subversified> good to know, imbri
> <imbri> and i've talked to a few different people about getting
> metrics on their games and if we can set up various web analytics and
> whatnots
> <amartin> imbri, would you be interested in leading that
> yourself?
> <imbri> well, as we discussed at gdc, there are some conflicts
> because of the finances at play
> <imbri> which is why it's better on ionarg than the sig
> <imbri> but i think there's some great potential here for helping
> each other out
> <imbri> (these aren't mutually exclusive things)
> <imbri> ionarg is in a position where it can sell things to people
> interesting in buying things
> <imbri> in order to help fund future initiatives (ie printing costs,
> hosting costs for volunteer genre sites, etc)
> <imbri> that's not something that we can do with the SIG
> <imbri> metrics are one of the few things we have that's of real
> value
> <imbri> to companies etc
> <imbri> so, there's the thought on why metrics at ionarg vs the sig
> -
> but, of course, we should be working together
> <imbri> it's crazy for us to be duplicating tasks when we have so
> few
> that are actually willing and able to do stuff
> <amartin> OK, so whoever is putting the paper together should
> talk to
> you about it, but there are background issues that they need to be
> aware of?
> <imbri> i can't think of any
> <amartin> sorry, I mean ... they need to be aware of your
> position
> with ionarg, and understand where you're coming from
> <imbri> um, yeah, reports to ionarg will be in multiple flavors
> <imbri> but the bias and background issues are rather obvious, i
> think - we're out to help support the growth of ARGs as an
> entertainment medium
> <imbri> no different than the sig aside from the ability to
> (hopefully) serve as a source of funding (one day maybe)
> <amartin> thanks
> <amartin> Volunteers: there were a lot of people who expressed
> initial interest in joining the council, but only two of them actually
> followed up with me. I sent out another email to the list, but got no
> response at all. Unless I hear from someone else ASAP, I'll check
> they're still interested, and then we'll add one or both of them.
> <amartin> if you have a burning desire to become a council
> member...
> <amartin> ...email arg_sig @ igda.org with some info saying
> how much
> time you can commit to it, and what you would hope to do.
> <amartin> The main issue is you need to be able to guarantee
> your
> time fairly regularly to deal with all the things that come up.
> <JohnEvans> so what does the 'council' do?
> <amartin> Other than that, it's not really any different from
> everyone else
> <amartin> (anyone can start a new initiative as it is already)
> <amartin> but you do get some extra recognition from IGDA,
> such as an
> exceptionally good VIP lunch at GDC :)
> <amartin> and you become part of the public face of the SIG.
> And you
> can expect to get emails from me at short notice asking for help with
> things :)
> <JohnEvans> I seeeeeee...:)
> <subversified> do you care if we're already on the equivalent
> "councils" at other SIGs?
> <amartin> yep. I can quite understand why people have shied
> away :)
> <amartin> I don't see that being a problem, if you can still
> commit time.
> <amartin> and the time commitment will probably often go
> unused, it's
> just you need to be *available* for doing stuff
> <amartin> (although you'll also be expected to be a bit more
> involved
> in things, e.g. getting things going etc)
> <JohnEvans> it's just that it all seems kinda vague...
> <amartin> it's something you do more because you want to
> volunteer
> some of your time to help the SIG, and/or IGDA, because you believe in
> what everyone's trying to do with it.
> <JohnEvans> M-hm.
> <AndresQ> people, I've got to leave in a few minutes
> <AndresQ> I can save the log until the moment I leave, or
> delegate to
> someone else
> <mysteryjones> It's only vague John because it's driven by the
> volunteers - Adam and all of the other members help to define its
> direction
> <AndresQ> or both!
> <amartin> JohnEvans: feel free to email the address above to
> get more
> info aobut it
> <JohnEvans> Cool.
> <amartin> Any other things to cover?
> <JohnEvans> I'm already logging, sort of automatically, so don't
> worry. :)
> <mysteryjones> If you have anything you'd like to accomplish, the
> SIG
> is a great place to get it down with the help of the community
> <AndresQ> great John!
> -->| YOU (amartin_) have joined #arg_sig
> =-= YOU are now known as amartin
> |<-- mysteryjones has left irc.chat-solutions.org (Connection
> reset by peer)
> <AndresQ> talk to you people by e-mail
> <JohnEvans> Take care Andres!
> -->| mysteryjones (mysteryjon at E6154B21.CF6D1597.9307A40F.IP) has
> joined #arg_sig
> <AndresQ> adios!
> <mysteryjones> I've gotta run as well - thanks everyone for your
> thoughts today.
> |<-- AndresQ has left irc.chat-solutions.org (Connection reset by
> peer)
> <JohnEvans> Okay!
> <subversified> bye mystery jones
> <--| mysteryjones has left #arg_sig
> |<-- JohnEvans has left irc.chat-solutions.org (Ping timeout)
> -->| JohnEvans (JohnEvans at chat-solu-4D154D16.dyn.optonline.net)
> has
> joined #arg_sig
> <JohnEvans> so...
> <subversified> so.... does this mean the meeting is over?
> -->| catherwork
> (CSJava4486 at chat-solu-F0D6519A.sfo1.dsl.speakeasy.net) has joined
> #arg_sig
> <JohnEvans> Well, the meeting lasts until we run out of things
> to say...
> <JohnEvans> so, have we? ;)
> <catherwork> stoopid internets kept me away
> <JohnEvans> welcome!
> |<-- imbri has left irc.chat-solutions.org (Ping timeout)
> <catherwork> i'll read the log sometime -- i was only going to be
> a
> lurker here anyway
> |<-- subversified has left irc.chat-solutions.org (Quit: )
> <JohnEvans> Uh-huh...I suspect it's all over...
> <JohnEvans> are you on the SIG mailing list, cather?
> -->| subversified
> (despain at chat-solu-81ED56F8.bzm-mt.client.bresnan.net) has joined
> #arg_sig
> <catherwork> i read the public web archives of it (i hate email
> lists)
> <JohnEvans> Ahhh, okay.
> <JohnEvans> welcome back Wendy!
> <subversified> thanks. i guess i was waiting for adam to sort of
> officially end the meeting
> <JohnEvans> Ah...yes.
> <amartin> sorry, guys, had work emergency came up :(
> <amartin> I'd only blocked out 5-6 GMT for this, so had to do
> it
> <amartin> anyway ... thank you all for coming!
> <amartin> provisionally ... next IRC approximately 4 weeks
> from today
> <amartin> meeting over...
> <JohnEvans> Cool, I think it'd be great if it werea monthly
> thing. :)
> <subversified> thanks for running the meeting Adam
> <amartin> we're trying, but we're a bit understaffed at the
> moment ;)
> and there was GDC, which is always a major upheaval
> <subversified> maybe next time we can get a bigger group here :-)
> <JohnEvans> would be nice. :)
> <subversified> bye everyone. see you on the list.
> <JohnEvans> Take care Wendy!
> |<-- subversified has left irc.chat-solutions.org (Quit: )
> <JohnEvans> Sorry, but I think I gotta head off too. Bye all!
> <--| catherwork has left #arg_sig
> |<-- JohnEvans has left irc.chat-solutions.org (Quit: Hey, what
> does
> this button d)
> -->| colin|afk
> (colin at chat-solu-A0661505.lns1.mel3.internode.on.net) has joined
> <colin|afk> hope it goes well, I'll be at work and can't be here.
>
>
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