[arg_discuss] Whitepaper - authors still wanted, plus timeline
adam
adam at mindcandydesign.com
Sun May 14 08:08:34 EDT 2006
There's still a few topics we've had no submissions for, so if you've
been thinking about writing for the whitepaper but not submitted
anything yet, then this is your last chance! If you sent me something
and have had no response, please email me again ASAP (all submissions
should have had a reply by now).
The following topics are confirmed:
- Adrian Hon: Player Numbers
- Andrea Phillips: Methods & Mechanics
- Brooke Thompson: Current & Recent Games; Understanding your Players
- Christy Dena: ARGs and Academia
- Wendeth Despain: Business Models
(+ a few others TBC)
We're still looking for proposals for these topics:
- Staff skillsets (what to look for when recruiting an ARG team)
- Any proposals to do with technologies or systems for developing,
deploying, or running ARGs
- Sub-genre categorization (different types - educational,
single-player, grassroots, advergames, 1-day events, etc)
+ any other worthy topic of your own you think might be interesting.
As before, please email me ASAP with a 300-word outline of your topic,
including an overview of what the topic is about, and the major section
headings you'll be talking about.
Timeline
----------------
Call for Authors - 1 May 2006
Call for authors goes out to ARG SIG Mailing List and to relevant
news sites such as ARGN
300-word outlines submitted by authors
Outlines - 14 May 2006
Outlines reviewed and comments sent to authors
Revised outlines selected for inclusion in whitepaper
First Drafts - 1 July 2006
All authors submit first drafts of their topics
Drafts reviewed, edited, comments sent to authors
Final Drafts - 1 August 2006
All authors submit final drafts of their topics
Whitepaper assembled, converted to PDF, etc
Final editing of overall paper, typesetting, etc
Publication - Mid August 2006
Just in time for GDC Europe
--
Adam Martin
CTO Mind Candy (http://www.perplexcity.com)
ARG SIG Chair (http://igda.org/arg)
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