[Coco] OS9 / Nitros9 - Getting direct access to graphics memory.
Bill Pierce
ooogalapasooo at aol.com
Fri Apr 5 08:04:37 EDT 2019
Walter, yes, you can map the graphics memory into the workspace. It's a little tedious, but doable. You can map it in with 8k blocks (using less memory) or the complete graphics memory.
I do this very thing in MShell to do direct drawing for speed.
PM me and I'll give you the steps to do it.
B. Pierce
-----Original Message-----
From: Walter Zambotti <zambotti at iinet.net.au>
To: 'CoCoList for Color Computer Enthusiasts' <coco at maltedmedia.com>
Sent: Fri, Apr 5, 2019 12:19 am
Subject: [Coco] OS9 / Nitros9 - Getting direct access to graphics memory.
Is there an OS9 call to map the graphics memory into the process space?
Walter
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