[Coco] NitrOS-9 EOU ("Ease of Use") Beta 1 released
Dave Philipsen
dave at davebiz.com
Sun Sep 2 13:05:10 EDT 2018
Does that mean it’s “beeta” 2? 😀
Dave
> On Sep 2, 2018, at 11:58 AM, L. Curtis Boyle <curtisboyle at sasktel.net> wrote:
>
> I should mention, I did a small update to the images last night. I had zipped the images up on my Mac, which inserts a few OSX specific “junk files” that you don’t need/want on other platforms, so I re-did them from the Windows side to clean them up. I also added an “easter egg” .WAV file to /dd/sound. If you have a 2MB RAM Coco 3 (via Disto, Boomerang E2, NoCan, etc.), it should play in it’s entirety; with 512k or 1 MB RAM, it will play as much as it can fit into memory.
>
> L. Curtis Boyle
> curtisboyle at sasktel.net
>
> TRS-80 Color Computer Games website
> http://www.lcurtisboyle.com/nitros9/coco_game_list.html
>
>
>
>> On Sep 1, 2018, at 5:26 PM, William H. Carlin, Jr. <whcarlinjr at gmail.com> wrote:
>>
>> Awesome. Can't wait to see what kind of improvements you have made.
>>
>> William Carlin
>>
>> -----Original Message-----
>> From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of L. Curtis Boyle
>> Sent: September 1, 2018 18:06
>> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>> Subject: [Coco] NitrOS-9 EOU ("Ease of Use") Beta 1 released
>>
>> While, thanks to “normal life” workloads (It’s our busy season) means that I didn’t get anywheres near as much completed for the first public Beta than I wanted to, we have release Beta 1 to the public. There are docs included with it, and the older, semi-private Alpha versions are also available (mainly for regression testing), but the current version is labelled Beta 1. There are 6809 specific and 6309 specific versions available; download the one appropriate to your system (or both, if you want to see what kind of a speed increase is possible with a 6309 chip). System requirements for the Beta currently are:
>> 1) A real Coco 3 with minimum 512k RAM, or VCC or MAME emulators
>> 2) For a real Coco 3, CocoSDC.
>> 3) Joystick or mouse (with or w/o high-resolution joystick interface) is highly recommended, although not absolutely required.
>>
>> For feedback, you can send email directly to me, or share a question on this list, or on Facebook, or on the CocoTalk Discord server (which has a special messaging area set aside specifically for EOU. There are known bugs that we are working on, and some glaring omissions as well, that will all get gradually solved as further Beta’s come out. Once bugs/features have stabilized, we will start adding version(s) with extra support for things like Drivewire, etc. ; the only reason we are not doing that right now is to have a simpler, stable base platform to test and figure out the major bugs on, rather than having to try and figure out which unique combinations of various hardware configurations could be causing a bug.
>>
>> We look forward to your feedback, and (even!) your bug reports.
>>
>> FTP info to download the current Beta 1 (or earlier Alpha’s 1-3):
>>
>> FTP Download area:
>> SERVER: optimalcreations.com
>> PORT: 2121
>> username: nitros9
>> password: nitroupdate3
>>
>> L. Curtis Boyle
>> curtisboyle at sasktel.net
>>
>> TRS-80 Color Computer Games website
>> http://www.lcurtisboyle.com/nitros9/coco_game_list.html
>>
>>
>>
>>
>>
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