[Coco] Cassette Program Loading Help Needed

RETRO Innovations go4retro at go4retro.com
Mon Mar 20 03:02:46 EDT 2017


On 3/20/2017 1:10 AM, Barry Nelson wrote:
> So you need some 6809 assembly coding again eh? Something maybe to display the raw bytes being read from the cassette port? My daughter and I might be able to do something. It will take some timeā€¦
Yeah, I do.  I can't tell where the read code is getting messed up. As I 
noted in a later msg, my Coco3 can't seem to laod code it saves, and I 
have played with the audio levels quite a bit.  The same levels that 
don't work on the Coco3 work fine on the Coco1.
Thanks for the suggestion to pick up a few different models.  It came in 
handy.
> I would also suggest using a square wave output.
I think Dave is right, and square wave will work, but it has not worked 
so far, even on the Coco 1.
> It uses an LTC1063 chip driven by two square wave inputs to generate a sine wave output for a wide range of input frequencies.
I may try it out, but due to the intended use of this solution, cost 
needs to be very low, which translates into very low parts count. Thus, 
I'd rather not use anything more than the ATMEGA168 and passives, 
perhaps an odd transistor or two.

Jim


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