[Coco] is this a bug?
David Ladd
davidwladd at gmail.com
Thu Apr 20 11:54:41 EDT 2017
On Thu, Apr 20, 2017 at 2:39 AM, Dave Philipsen <dave at davebiz.com> wrote:
> Just in case anyone's curious, I'm attempting to make a slightly modified
> version of Brett's boot ROM for the CoCo3FPGA. He did an excellent job
> with the booter except that it was assembled on a non-native assembler and
> ported over. Perhaps I am being sort of a purist but I'm trying to make
> this work directly under OS9. I figure I've got a fast enough machine and
> all of my work files are on a fast SD card. It takes all of two seconds to
> assemble the file. So why not?
>
That is true :) Why not. :)
>
> Brett's loader allows the OS9Boot file to be placed anywhere on the disk
> so the use of a 'gen' program is no longer necessary. If you want to
> modify or change around which modules are in your bootfile then you simply
> do it and re-boot. He has taken a lot of the hassle out of the process.
> However, I know that at some time I will erroneously create a boot file
> that will not boot and then I'll be stuck (yes, I could switch back to DECB
> and use DW but I don't want to do that). So I want to create a boot loader
> than can not only use the OS9Boot file but also, as a fail-safe, another
> file such as OS9Boot.safe could be optionally selected in case I get myself
> in such a bind.
Yes having a backup OS9Boot file would be a good idea. :)
>
>
> Dave
>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
>
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