[Coco] VCC on Mac
Salvador Garcia
salvadorgarciav at yahoo.com
Sat Jun 18 22:00:09 EDT 2016
Steve, just a small correction. It is not Active-x, it is Direct-X (blame MS for naming a bunch of technologies "X'). Regards, Salvador
From: Steve Strowbridge <ogsteviestrow at gmail.com>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Friday, June 17, 2016 9:19 AM
Subject: Re: [Coco] VCC on Mac
Other than a little bit of drama, it looks like progress is being made on
the VCC front which is exciting, I somewhat understand what is being
discussed here, I know what active-X, which is basically Microsoft's API
for pushing graphics in the Windows OS, and I understand that would not
work on any other OS, and should be changed to a more neutral technology.
To over simplify my digestion of this thread, once changes in the code are
committed, and you get rid of the dependencies on a Microsoft specific
graphics engine, using an OS neutral graphics render engine and using a
common language like "C" this code should be able to more easily be ported
to Mac and Linux, and that sounds exciting.
VCC has been my primary emulator due to the fact I run Windows and it's
easy to use, but I also appreciate the fact that Xroar and MAME accomplish
the similar goal for many different OS and that's a great thing.
I look forward to seeing future releases of this, and I'm happy to know
there is a lot of interest in moving it forward.
I would like to extend my gratitude to those who picked up this torch and
continue to carry it, as a guy who mostly "just plays games" I appreciate
the work "real" computer users put in to making the technologies that
enthusiasts like me can benefit from.
Steve Strowbridge, aka
The Original Gamer Stevie Strow
http://ogsteviestrow.com/
ogsteviestrow at gmail.com
On Tue, Jun 14, 2016 at 5:38 PM, Stephen H. Fischer <
SFischer1 at mindspring.com> wrote:
> Do you understand the term "DELETE YOUR ACCOUNT" BILL!
>
> You are not GOD and your bitter hatred of me is totally misplaced and ON
> YOUR PART ONLY. Remember the help I gave you at the beginning, I went out
> of the way to help you. You have gone in a different directions than most
> CoCo people and we all are loosing.
>
> And your skills as a programmer may be great but that does give you the
> right to delete my posts on http://www.tandycoco.com/forum/which have
> been done despite the owner saying that has not happened!
>
> Get a life! I admit my mistakes, when are you going to. I have received
> part of the source code for VCC and understand how Windows programs work
> and emulators in general. You are Johnny come lately to the CoCo world, I
> was on Delphi and moved to Bit.Listserv.CoCo and have been on this list
> from the beginning.
>
> Stephen H. Fischer
>
> ----- Original Message -----
> From: "Bill Pierce via Coco" <coco at maltedmedia.com>
> To: <coco at maltedmedia.com>
> Cc: "Bill Pierce" <ooogalapasooo at aol.com>
> Sent: Tuesday, June 14, 2016 7:37 AM
> Subject: Re: [Coco] VCC on Mac
>
>
> > First, Stephen Fisher is not, nor ever will be associated with the VCC
> project. He has NO knowledge of what is going on and needs to stay out of
> my conversations.
> > NO... There is NO "VB6" code ANYWHERE in VCC,.... again, SHF needs to
> mind his own business. (For the newbies here, it's a long story with SHF).
>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
>
--
Coco mailing list
Coco at maltedmedia.com
https://pairlist5.pair.net/mailman/listinfo/coco
More information about the Coco
mailing list