[Coco] CoCo 32k rom architecture
Mark McDougall
msmcdoug at iinet.net.au
Wed Jan 27 21:50:29 EST 2016
On 28/01/2016 5:59 AM, Barry Nelson wrote:
> Repeated attempts to put the Arkanoid code into a rom and have it run
> on an actual CoCo 3 have failed, although the image runs fine on an
> emulator, I am wondering if the Akanoid cartridge might tie SELNB to
> the CTS line? Otherwise maybe the internal rom might still be
> active?
I put Arkanoid onto the simple prototype EEPROM-based cart I designed
many years ago, with nothing special, and it ran on a Coco3.
<http://members.iinet.net.au/~msmcdoug/coco/coco-flash%20(schematic).pdf>
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
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