[Coco] 512k upgrade for coco3
Walter Miraglia
walter.miraglia at gmail.com
Thu Sep 24 22:31:04 EDT 2015
Thank you for replying. No multipack. Just a 128k coco3. The warrantee sticker still covering the screw so this is the first time anyone has opened it up. The only other thing is the cocosdc I have plugged in.
Thanks again. Anything else I could try or best to leave it alone until the replacement memory comes in.
> On Sep 24, 2015, at 10:22 PM, Barry Nelson <barry.nelson at amobiledevice.com> wrote:
>
> Before I assume it's a RAM issue, let me just askā¦
> Do you have a multi-pak? Were you using it? If so, is it patched for a CoCo 3?
>
>> On Sep 24, 2015, at 7:11 PM, coco-request at maltedmedia.com wrote:
>>
>> Date: Thu, 24 Sep 2015 18:24:57 -0400
>> From: Walter Miraglia <walter.miraglia at gmail.com>
>> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>> Subject: [Coco] 512k upgrade for coco3
>> Message-ID: <B0166E5C-8B8D-4A57-AE7F-04C0B88ACEEE at gmail.com>
>> Content-Type: text/plain; charset=us-ascii
>>
>> Hi there. I am wondering, if I am upgrading my coco3 with an older dual 30 pin sim based upgrade that uses dynamic ram sims, do I need to remove the two small caps (82 and 27 pf caps on the RAS and CAS lines)? Or is that only for the 512k static ram upgrades triad one?
>>
>> I wonder as I am having issues with an old ram upgrade where basic ram tests seem to pass but more involved use of ram, running applications like donkey kong seem to crash. I did remove those two caps and installed my 512k dram based ram upgrade. I'm wondering if I should have left them? Should I solder in a couple and try it again? ( I would have to order some )
>>
>> Please advise. Any help appreciated.
>>
>> Sent from my iPad Mini
>
>
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