[Coco] CoCo 3 Z-89 and the CoCoSDC
Brian Blake
random.rodder at gmail.com
Fri Sep 4 08:08:30 EDT 2015
Kip,
Z-89 is a game by Bjork that was meant to be Zaxxon on the CoCo 3. It
has good graphics and decent sound, but, I'm not a big fan of it. The
big issue I have with it is when you press the fire button on the
joystick, all game animation momentarily stops, kinda making it look
like stop motion animation. I've played many other games on the CoCo and
CoCo 3 that do not do this, and I found it very annoying.
Brian
On 9/4/2015 3:14 AM, Kip Koon wrote:
> Hi Barry,
> What is Z89?
>
> Kip Koon
> computerdoc at sc.rr.com
> http://www.cocopedia.com/wiki/index.php/Kip_Koon
>
>
>
>> -----Original Message-----
>> From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of Barry Nelson
>> Sent: Thursday, September 03, 2015 12:48 PM
>> To: coco at maltedmedia.com
>> Subject: Re: [Coco] CoCo 3 Z-89 and the CoCoSDC
>>
>> I used data files generated by defeater (a copy protected disk copier). I have an SDF file which works now, so now I can play this
>> again, without using my original floppy, which no longer works anyway.
>>
>>> On Thu, Sep 3, 2015 at 7:58 AM, Barry Nelson wrote:
>>>
>>>> Has anyone been able to run Z-89 from the CoCoSDC. I created an SDF
>>>> file and the program starts but then resets the computer after
>>>> selecting the monitor type and displaying the title screen.
>>>>
>>>
>>> How did you create the SDF file? It needs to be a faithful
>>> reproduction of the copy-protected disk, including the tracks which
>>> have 1024-byte sectors and mis-numbered ID fields.
>>>
>>> - Darren
>>
>> --
>> Coco mailing list
>> Coco at maltedmedia.com
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>
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