[Coco] Homebrew CoCo Games
Zippster
zippster278 at gmail.com
Mon Dec 14 13:48:43 EST 2015
I only traced it back as far as the switches. I didn’t look at the control lines yet.
Is there a data sheet for the DAC? The only thing I could find was a block diagram.
- Ed
> On Dec 14, 2015, at 12:24 PM, Darren A <mechacoco at gmail.com> wrote:
>
> On Sun, Dec 13, 2015 at 10:34 AM, Zippster wrote:
>
>> There is no additional overhead for the CoCo after the AY (or whatever)
>> has done it’s part and the signal is put on the SND IN line at the cart
>> port.
>>
>> It’s all analog from there. The cart port sound in line is then mixed with
>> the DAC output at the DAC in the case of the CoCo 2/3, or at the
>> MC14529B (between the DAC and the modulator) in the case of the
>> CoCo1.
>>
>> Nothing would really be gained by a separate jack on the cart except
>> another output jack, one that would be missing whatever the DAC would
>> have contributed to the signal.
>>
>> This is my understanding from the schematics, data sheets, etc.
>>
>> - Ed
>>
>
>
>
> I don't believe there is any mixing of the DAC audio with the cartridge
> port SND line. There are four audio sources; the DAC, the Cassette port
> input, the cartridge port SND line and the single-bit sound line. The first
> three are routed through an analog switch so only one is active at a time.
> The single-bit sound can be mixed with one of the other sources.
>
> The selector lines for the analog switch are controlled by a couple of
> outputs on PIA0. These are the same lines used to select the joystick axis
> for sampling. If you have a device playing sound through the cartridge port
> and want to be able to read the joysticks at the same time then sound
> interruption would likely be an issue.
>
> - Darren
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco
More information about the Coco
mailing list