[Coco] Donkey Kong Remixed for the CoCo 3

Sean badfrog at gmail.com
Thu Aug 20 13:10:11 EDT 2015


Oooh, do you have the version for MAME available for download?  I have a
very nice emulation station set up in my home arcade room and would love to
try it!


On Wed, Aug 19, 2015 at 10:29 AM, John Kowalski <sockmaster at gmail.com>
wrote:

> Hi Mark,
>
> Ah, I already have DK Remixed rewritten in Z80 and running in MAME.
> I would be curious to see what a *nice* commented disassembly looks
> like, but I already plowed ahead and did without that nicety.
>
>
> Mark McDougall wrote:
> >
> > My Coco3 isn't set up atm so I can't try it...
> >
> > Let me know if you think my Donkey Kong disassembly will be of any help
> > - it's about 50% commented and labelled. I should re-assemble it and
> > confirms that it produces the same binary... but I don't see why it
> wouldn't.
> >
> > Regards,
>
> Hi Kandur,
>
> Most of the ports are not much like the original arcade game.   I am
> impressed by the Amstrad CPC version, which looks like it's running a
> subset of the original code so it looks like it's playing pretty
> authentically.. luckily for them the Amstrad has the same Z80 CPU as
> the arcade game.
>
>
> Kandur wrote:
> > IMHO your DK Remixed for the cc3 is top notch.
> > It's in the league with the Arcade and the Flash versions.
> > The rest? Well, take a look and watch them.  :)
> > For a powerful 16 bit machine, the Amiga,
> > it was particularly disappointing to see the poor graphics.
>
> --
> John Kowalski / Sock Master
> http://users.aei.ca/twilight/sock
>
> --
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> Coco at maltedmedia.com
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>


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