[Coco] Donkey Kong Remixed for the CoCo 3
Mark McDougall
msmcdoug at iinet.net.au
Tue Aug 18 23:45:40 EDT 2015
On 19/08/2015 9:25 AM, John Kowalski wrote:
> Yeah, it took some time and devotion to create DK Remixed. I have
> been a bit taken aback by the overall quietness surrounding it. In
> other news, though, I am porting it *back* to arcade hardware. I
> guess this would be some kind of a first - an arcade game crossing
> over intact to an 8-bit home computer... getting an
> overhaul/expansion... then crossing back to the original arcade Z80
> hardware.
My Coco3 isn't set up atm so I can't try it...
Let me know if you think my Donkey Kong disassembly will be of any help
- it's about 50% commented and labelled. I should re-assemble it and
confirms that it produces the same binary... but I don't see why it
wouldn't.
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
More information about the Coco
mailing list