[Coco] Assembly .BIN -> .CCC/.ROM = SOLVED!

computerdoc at sc.rr.com computerdoc at sc.rr.com
Fri Sep 5 22:41:31 EDT 2014


Hi Sylvain!
I'm in my favorite study spot, Micky D's, BUT there are a bunch of kids from the high school game in here and they can not keep there voices soft.  Everyone is yelling to everyone else!  I can't think!  
Anyway, I had forgotten about the Am29F040 chip.  I've got an Am29F010 and Am29F020 in DIP form on hand so I will start to play with those when I start breadboarding the circuit with my Coco Hardware Dev. Kit.  
What's nice about the Am29F040 chip is it comes in 32-pin DIP and PLCC32 versions.  I like that.  Are there 8Mbit versions like an Am29F080 available?  There's quite a bit of .rom image files to fit into it.  I'm also thinking about either to use the 74act11825 Octal Transparent D-Type Latch or the 74HCT573 8-Bit D-type Latch.  I'm not sure about the trigger levels to store the contents of the Data Bus into the latch to feed into A14-A18 of the Am29F040 yet though.  I'd like to get some bigger versions than the Am29F040, so I'll keep on looking.  I just wanted to let you know where I was in my thinking.  Take care my friend.

Kip Koon
computerdoc at sc.rr.com
http://www.cocopedia.com/wiki/index.php/Kip_Koon
http://computerpcdoc.com/


-----Original Message-----
From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of Sylvain Rousseau
Sent: Friday, September 05, 2014 8:43 PM
To: CoCoList for Color Computer Enthusiasts
Subject: Re: [Coco] Assembly .BIN -> .CCC/.ROM = SOLVED!

Hi Kip,

Have you think using a PLCC Flash chip in a thru-hole socket?  Something like a Am29F010 or Am29f040?

Regards,

Sylvain



Envoyé de mon ASUS Pad

computerdoc at sc.rr.com a écrit :

>Hi Nick and All!
>I would very much like to get a CocoSDC, but as it seems to be unavailable (I have inquired about it), the Ultimate Eprom pak is my solution for the user who wants all the bin/rom images available on one pak.  I am currently designing the PCB now.  There is an issue of availablity of one of the ICs, but if all goes well The Ultimate Eprom Pak will have the following specifications and features.
>2 Versions:
>1 Eprom - Stores 64 - 16KB ROM/BIN images
>4 Eproms - Stores 256 - 16KB ROM/BIN images Any bank selectable by 
>POKE'ing one memory address.
>The first version will be eprom only unless I can find a DIP version of a Flash chip.  Hummm... I just remembered some so I will check them out shortly.  
>The 1 eprom version would use a 1MByte Eprom and the 4-Eprom version would use 1-4 1MByte eproms.  Take your pick.  This would give the user the ability to run ANY ROM/BIN image WITHOUT ANY DRIVES of ANY Kind.  That is if my calculations are correct.  :)  I welcome any advice, help with this project anyone is interested to offer/give.  Thank you for all your help thus far guys.  Take care my friends.
>
>Kip Koon
>computerdoc at sc.rr.com
>http://www.cocopedia.com/wiki/index.php/Kip_Koon
>http://computerpcdoc.com/
>
>
>-----Original Message-----
>From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of Nick 
>Marentes
>Sent: Friday, September 05, 2014 7:38 PM
>To: CoCoList for Color Computer Enthusiasts
>Subject: Re: [Coco] Assembly .BIN -> .CCC/.ROM = SOLVED!
>
>I would also question the value of being able to run game roms.
>
>Every game that appeared on rom is now available on a standard dsk image.
>
>You can access these with Drivewire or if you have the excellent CoCoSDC, put all your disk images on the SD cart and access there.
>
>With the CoCoSDC you can store every file created for the CoCo in the one cartridge.
>
>Nick
>
>
>On 6/09/2014 9:13 AM, S Klammer wrote:
>> I wish every success and enjoyment with a project such as this.
>>
>> As a product (IMHO), something like the CocoSDC (
>> http://cocosdc.blogspot.ca/) has more functionality.  As a floppy 
>> controller it functions like a charm and I'd certainly hope that more 
>> will be produced and/or even more functionality is added into a new version.
>>
>> It has eight 16K flash banks that could be used for alternate DOSes 
>> or ROM carts... and as with SDC-DOS, a "Game Selector" ROM could be 
>> written into one of those banks, accessing the SD card to load in ROM 
>> images 'on the fly'.  Or, just load your 7 favourite ROMs and use RUN@<banknumber>.
>>
>> Shain
>> On Sep 5, 2014 6:23 PM, "Kandur" <k at qdv.pw> wrote:
>>
>>
>
>
>--
>Coco mailing list
>Coco at maltedmedia.com
>https://pairlist5.pair.net/mailman/listinfo/coco
>
>
>--
>Coco mailing list
>Coco at maltedmedia.com
>https://pairlist5.pair.net/mailman/listinfo/coco

--
Coco mailing list
Coco at maltedmedia.com
https://pairlist5.pair.net/mailman/listinfo/coco



More information about the Coco mailing list