[Coco] Does anyone have a Level3 disk that actually boots?
Bill Pierce
ooogalapasooo at aol.com
Sun Nov 23 11:32:58 EST 2014
Robert, to get Bob's disk to read in Vcc, try this:
dmode /d0 typ=20 dns=3 cyl=23 sid=2
It's the only way I got it to read the disk
Bill Pierce
"Today is a good day... I woke up" - Ritchie Havens
My Music from the Tandy/Radio Shack Color Computer 2 & 3
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E-Mail: ooogalapasooo at aol.com
-----Original Message-----
From: Robert Gault <robert.gault at att.net>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Sun, Nov 23, 2014 10:54 am
Subject: Re: [Coco] Does anyone have a Level3 disk that actually boots?
Bill Nobel wrote:
> Hey Bob, I tried Kwikgen but it barfed on the fact that the boot files need
the 2 _end modules, one after the SCF modules and one after RBF. I'm gonna wait
a bit till I get a compilable version that I can truly play with. I think the
boot files still has some hardware modules that don’t exist on VCC (i.e. clock
and cc3go descriptors). I know your boot has SCSII drivers already.
>
> Bill Nobel
>
>> On Nov 23, 2014, at 2:33 AM, Bob Devries <devries.bob at gmail.com> wrote:
>>
>> Hi Bill,
>> it was a long time ago that I built my L3 OS9Boot file. I suspect that I
probably used something like KwikGen to do it. It is capable of removing and
inserting modules without taking apart the whole OS9Boot file.
>>
>> Regards, Bob Devries
>> Dalby, QLD, Australia
>>
><snip>
One of the ways I mess around with OS9Boot, is to create a directory, separate
all of the modules in OS9boot into that directory, and build a new OS9Boot as
needed. It is easy to point LSN0 to the new OS9Boot.
I've a program, Separate, which splits up merged modules. Level3 presents a
challenge as there are two _end modules so Separate was modified to ignore
repeats.
Unfortunately I can't get Bob Devries' boot disk to work with any emulator.
There must be a special hardware requirement I'm not meeting. The modules Boot,
Init, and CC3Go all look for different disks.
Robert
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