[Coco] CoCo SDC - using the flash banks

Luis Antoniosi (CoCoDemus) retrocanada76 at gmail.com
Sat Mar 1 09:01:46 EST 2014


it should be a ROM file and not a binary. Try to get a frogger.ccc
version instead.

On Sat, Mar 1, 2014 at 8:50 AM, Shane Broadbent <shanetb at telstra.com> wrote:
> Hello, CoCo SDC owners.
>
> I have tried pretty much everything I can think of with the SDC and all
> works great.
> Single disk programs, multi-disk programs, NOS-9 and associated programs,
> hooked it to a Drivewire server, run the sdc101 update file into flash
> position 7 just to see this working (works as expected when I type run @7).
>
> The one thing I have not successfully done is copy a program file to flash
> and execute it with the "run @X" command.
> As an example I tried to write the game "Frogger" (single binary file) to
> flash with the following commands...
>
> I did a loadm"frogger but instead of EXEC I did the following "Write Mem"
> command.
>
> WRITE MEM @3,&H0e00,&HC000,13018
>
>     @bank         - bank number in which the data will be written (0-7)
>     source        - starting address of the source data
>     destination   - address in the Flash where the data will be written
> (C000-FEFF)
>     count         - number of bytes to write
>
> I used the windows program "CoCoDSK" to check the load address and the total
> bytes.
>
> After issuing the "Write Mem" it comes back with the OK prompt (no error),
> but an attempt to run the file from flash (run @3) just locks up the CoCo.
>
> Is my thinking totally wrong...I am a CoCo novice after all.
>
> Thanks for any help.
>
> Cheers,
> Shane
>
>
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-- 
Long live the CoCo



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