[Coco] Suggestions?
Nick Marentes
nickma2 at optusnet.com.au
Sat Jun 21 15:52:11 EDT 2014
On 21/06/2014 10:29 PM, Mark McDougall wrote:
> Hi Guys,
>
> Now that I'm nearing completion of Lode Runner, I was wondering if
> anyone has any suggestions for possible future ports to the Coco3? I
> have to say that the 6809 in general and the Coco3 in particular is
> really growing on me and I can see now that its true potential was
> harnessed by only a very few back in the day!
>
> I'm looking for what would be considered "iconic" games on other 8-bit
> systems that could be done - preferably pixel-perfect - on the Coco3.
> Even better would be if the game/genre/similar has never really been
> seen before on the Coco. I have a few in mind from the Apple II,
> Sinclair Spectrum and even arcade back-catalogue, but I'm interested
> in what other people would like to see.
>
> Of course I'm not promising anything at this point, and will probably
> take a bit of a break from porting *anything* atm as I have a few
> other projects going in parallel that need some "CPU bandwidth". But
> if someone came up with a really cool suggestion, it might spur me
> into action sooner rather than later! ;)
>
> Regards,
>
How about a Vectrex game system?
It's runs a 6809 and once you have it emulating the vector graphics
display system, will be able to run the entire library of Vectrex games.
Nick
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