[Coco] DAC sound output and keyboard input
Bill Pierce
ooogalapasooo at aol.com
Sat Jun 21 14:32:08 EDT 2014
Mark, the Tandy "Pistol Grip" joystick was 2 button. It was also switchable "self centering" or "free floating"
I think it was originally made for the 1000HX which used the same plug as the Coco. The "Deluxe Color Mouse" also had 2 buttons. Both were white in color. I also want to say the later model of the "Deluxe Joystick" was 2 button as well... one on the front and one on the top left corner (also switchable self centering).
Bill Pierce
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-----Original Message-----
From: Mark McDougall <msmcdoug at iinet.net.au>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Sat, Jun 21, 2014 8:17 am
Subject: Re: [Coco] DAC sound output and keyboard input
On 21/06/2014 9:09 AM, Steve wrote:
> The CoCo3 has two buttons on the joystick. So what this talk of a single
> button changes the game play significantly? Just use a two button joystick.
I didn't know 2-button coco joysticks existed. I certainly don't own one.
> As for reading the joystick, you only need to see is the joystick below the
> 1/3 point and above the 2/3 point. Anything in the middle range is no
> movement. Just make sure you turn off the DAC to the sound output while
> doing the joystick read and write back the old DAC value when done.
I've never been a fan of using analogue joysticks for 'digital' input.
Having said that, the Apple II joystick was analogue, and I am attempting to
recreate the "Apple experience", so I guess my argument goes down the drain.
I'll look at adding it for the final version.
> To make sure they use a two button joystick, just use the second button to
> start the game. No second button than no joystick for control.
> That's how us old timers did it back in the day.
Noted, thanks.
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
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