[Coco] The Tri-Annual CoCo 4 Thread
Mark McDougall
msmcdoug at iinet.net.au
Sun Feb 16 09:08:50 EST 2014
On 17/02/2014 12:15 AM, Luis Antoniosi (CoCoDemus) wrote:
> The v9958 does have support for genlock and the vdp image could be
> superimposed to the coco3 rgb output. So we can superimpose sprites and
> bitplanes. The vdp has what is called transparent color, i.e. where the
> external video will appear.
What I particularly liked on the MSX2+ was the fact that the VDP, which is
effectively a sprite + tilemap generator, had enough tile RAM to display a
unique tile at every location, effectively being a bitmap display as well.
In fact, the MSX version of Lode Runner actually used the tilemaps in this mode.
Best of both worlds!
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
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