[Coco] The ZORK games
Mark McDougall
msmcdoug at iinet.net.au
Sat Aug 2 18:51:56 EDT 2014
On 3/08/2014 12:56 AM, Robert Gault wrote:
> Does anyone have access to Infocom information about how the games did disk
> I/O that would make patching them easier?
Wouldn't be easier to port one of the open-source interpreters? That way
you'd end up with an engine that could play any of the Infocom games, not
just Zork I.
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
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